I'm looking for an FX bundle that includes effects like pngs of smoke, flame, sparks, fancy effects or whatever to do post work in Photoshop. This is an example of what I'm talking about: https://antoinecollignon.artstation.com/store/a1r/master-fx-volume-1-200-visual-effects-for-photoshop. Does anybody else here have a…
I recently started working on a couple character designs. This is mainly a learning exercise that I thought I should post to get some suggestions. Right now I have only posted one of my two character concepts/models. Here I have the base mesh completed for the upper body. I plan to take this into zbrush but I am not sure…
https://www.artstation.com/artwork/BX1ZPz Hi there! With this blog, I want to share my progress on a project I made. The goal was to have a Tomorrowland themed cinematic video of a book. I am now improving the project by applying the feedback that I received. Feel free to add your own feedback in the comments! Final…
Hello Polycount! NOTE: This is now completed. The sketchfab link can be found here: https://sketchfab.com/models/a5bdbf816dc54b7e89e2a691c3d65709 It's been a while since I roamed/stalked these boards, last time in search for critique on my head sculpts. Now I'm looking for some aid in my conquest to make two concepts of…
Hey folks! Congratulations to the participants on an incredibly successful competition! Over one quarter of all entrants submitted a final piece! There are so many great entries that the judging process was a real challenge for us. We’ve been blown away not only by the high number of entries, but the crazy quality of so…
Yes, I did watch the video - and I will reiterate : beyond a mere curiosity about the math/conversion process (which is interesting in and of itself), or the edge case of having no access to a proper synced workflow in the first place (which is not your case), there are zero advantages to either the process nor the output.…
Been a little bit since I updated my progress here, so quick dump ^^ Some feedback we got was that the connection between the woods and the sewing room is still quite unclear, and it was suggested that we bridge the two locations by showing the outside of the shop. Currently we're still waiting on more concepts for the…
Hello everyone! My name is Alex Alfonso, and I'd like to share with you the new project that I'm working on. I'm going to model this concept from the amazing artist Veronika Kozlov and I'll be posting all the progress here, this project will be for VFX/ Films. Any critiques, comments and feedback are very APPRECIATED! To…
This scene is a still capture from my real time scene in Unreal Engine 3. please check out liewwaiming.blogspot.sg for the run time video capture of the scene. or watch here on youtube http://youtu.be/8mE8lp3qRQ8 it is a pity even at HD1080, the caustic on the submarine body turns out badly :( The concept is that N.O.A is…
Latest stuff: _______________________________________________________ Old stuff from the beginning - "Project Kabuto". Early stages and WIP notes: Very early in the process of learning basic stuff in UE4. Blocking out the level of the unexisting game, starting with the big shapes. Real big shapes. Used to be a lot bigger…