Hello I am looking for a character artist for games who is good at modeling realistic faces and hair (hair cards)+ anatomy and eventually armor inside Unreal Engine 5. Price is negotiable. Please send your offer and portfolio to this thread.
Emphasize his armor/scales more, its completly covered with the new armor. Also to carry that much armor he would probably have to be a bit bulkier/have more muscle.
Yeah last piece reminds me of the modeled Zbrush armor someone made, the texture was dark red and the armor set was all one piece with those channels between plates of armor.
Hey guys! Our company is doing a little contest! Concept an armor set and one winner will have their armor featured in Torchlight 2. HOORAY! :) Here are the details: http://forums.runicgames.com/viewtopic.php?f=2&t=21045
hi guys, i just wondered if any one had some tips or techniques on the specifics of creation of armor - these were my last examples, and i think i successfully made the armor look like concrete :) epic fail :( so in anticipation of entering the domwar with a character with full on archaic gothic armor, i wanted to see if…