Also; 1 Vertex = VERTEX More than 1 Vertex = VERTICES... I can't even count the number of times I've heard; 'Select the corner vertice' 'Select a group of vertexes'
Hello i have a little problem with the vertex paint in 3ds max. Unfortunately i have collapsed my vertex paint with my editable poly. So my game engine cant recognize the vertex paint. is there a trick to take back the information in the editable poly to copy in a new vertex pain modifier? sorry for my bad English im…
How I can pass point attribute stored for certain selected vertexes in geometry nodes as a vertex group for further modifiers . For data transfer for example ? Did it before in earlier versions but totally forgot how ? For a geometry created by geometry nodes?
Hey guys, I'm trying to randomize some vertex colours, Tried looking for a script but couldn't find one except for Vertex Chameleon. Right now I don't have the luxury of acquiring new plug-ins and what not, so I was wondering how to do it with just Maya. I want to bake AO into vertex colours and modulate(multiply)it over…
Hi Polycounters, I'm having an issue rendering vertex color information in 3DS Max. The texture and vertex colors show after enabling the 'vertex color' & 'shaded' option in object properties inside the viewport, but it doesn't render. In my understanding it has something to do with the material. I've tried both the 'Mix'…
Use decimate modifiers in Blender and vertex groups to set priorities and keep some loops necessary for animation intact . or multi res in MAx or simplygon . They will try to keep shading up to certain percentage but to get best result use Blenders data transfer modifier to project vertex normals from original mesh to…