Yesterday I started to make a new prop for some school project and got some issues when I tried to bake the Normal Map from Zbrush. This is the object I'm trying to create (with a Concept Sketch here): This is the 'complete' model. This is the part I made for the UV so I could just copy the other half and one of the 'legs'…
Finally got around to updating my portfolio. My bakery ended up going bust (short version, it was a success from the outside, but was requiring too much work from me, and my health was deteriorating because of it). So it's back to 3D. These are various personal and professional projects from the past 3 years. Doing some…
Latest: ............................................................................ Hello Polycount! Since my last big project, Throne Room Challenge, I have taken a little brake. But now I started making stuff again. This project that I'm working on is an exterior type of an environment with gothic-like architecure…
My problem: as you can see in the screenshots, the same quad in SketchFab and in Maya is presented with a different "interpretation". [TOP - SketcFab]: the horizontal diagonal is kept intact and the vertical one folded; the result is an awful, steep drop in the profile of the rock [BOTTOM - Maya viewport]: the same…
I apologize in advance as this will be lengthy, please note that my goal is to help you get a better understanding on where you could improve and how. I'm going to break it down first as what areas need work and then go into detail exactly why these things are bad or good -Highpoly/anatomy -Lowpoly -UVs -Texture HIGHPOLY…
Twitter: http://twitter.com/#!/TopHatStudiosUK TopHat Game Studios was founded in early 2011 and officially incorporated as a limited company in 2012. The developers at TopHat are from a range of backgrounds in the game(s) industry as well as freelance artists. We at TopHat Game Studios believe that the current gaming…
You have some really nice stuff! Overally I think you have some good skills but you need that final push to make things better. I'll try and go through every entry * Bathroom - remove this, it's really lackluster compared to your other mini dioramas * Peacekeeper and Troublemaker - I like these, but I think your…
Hey all. I ended up making a fairly full-featured 3D painting application as an offshoot of the game I'm currently working on, that I think might be generally useful. If it's something that anyone would actually want, I'm probably looking at eventually releasing it as a cheapo 30 or 40 dollar thingy, but hey, how would you…
I'm
getting into digital miniature sculpting and have set myself a little project
for the purposes of having a goal. I'm
going to make an A-Z of monsters from D&D. Main goals are to take many miniatures to completion and learn as much
as I can along the way. Rules
guideline: at least one letter per week
(sourced mostly…
This projekt started around one year ago and since then, I worked on it from time to time ( see progress pictures). Besides that long time, the major progress that I started to like about this project began around 3 month ago. Now I finally have the time to finish this and want to create a similar thread to what Adam did…