The braids arn't overly high tbh. A lot of the polys are coming from the fact i kept the area under the coat so i could remove it to take different renders, theres about 3k i can delete from that alone. theres a mouth sock in there which again you can't see lol. The area around the ass/crotch is crazy high so i could get…
I went to my wifes 10 year and we got enough of a taste to know we are not the kind of people who like reuions so we skipped mine which was the next week. It was full of people being fake successful, because everyone wants to be the guy/gal that returns as king/queen of the universe. I saw the parking lot there where not…
Hi Polycount, The last year and a half I have been living and working together with a small indie team on our very first game FORCED. We are in the middle of our Kickstarter campaign in order to acquire the funds to take this to the finish line, and it would be so awesome if you would check it out:…
Agree with David, it is too long and the turnarounds are too slow. May I suggest just do a 180 with out the wireframe and then another 180 with the wire frame then you will not be on the turnaround so long. I also agree about the wings, they are not doing anything for me either and I also do not like how they are just…
*Disclaimer: This is a revenue split collaboration, not a job. Payment will be in the form of an equal split of the revenue generated from this game post-launch. Me and a group of programmer friends of mine are developing a tactical RPG heavily inspired by games like Fire Emblem. Our goal is to release a great product that…
Here's a little drawover I did for mainly the cloth. I think you can keep it simple, and try to focus on the big shapes of the wrinkles and folds. If you think about gravity, the wrinkles will probably come down from the shoulders, as thats where the cloth is resting when it is on your body. The best way though would be to…
Hey guys! A few of you mentioned that you wanted a tutorial on how to make arches (or other geometry) curve around a cylinder. Well, this is my first tutorial, and so if it ends up being confusing let me know and I can rewrite it. I took too many pictures, but I'm more of a visual learner. Here goes. Let me start off by…