Ok from what I read up on, screen is the inverse of multiply. so formula would go something like Constant 1 - A * Constant 1 - B Tried this in UDK and it did work though I dont have photoshop installed to ensure it works correctly. EDIT: Installing photoshop and will report back if its correct. EDIT2: Nope :( Still going…
One method I've been using recently to symmetrically place decals/other textures on models was to overlay them on layers in Photoshop's 3D view. I'd lay the texture over the model in the top, side view etc. and merge the layer down onto the model diffuse texture when it looked aligned with the model properly. I used guides…
Hello everyone. I'm having an issue with ambient occlusion passes. When I press render to texture then click render in 3DS Max, it looks fine. This is what it looks like: However, when I import it into photoshop, it loses all detail and what's left is just black and white boxes. This is what it looks like when imported…
Hey people, Currently on the internet, some conceptual artist have resurrected an oooold well known wanted feature about brushes organization in Photoshop ( you know, when you have 200+ brushes, or when you want to switch from a library to another one faster ) If you are one of these people who totally want it in the next…
I am having a couple of issues that I cannot figure out how to fix while I am trying out the 30day trial of Photoshop CS4 . I am working on CS2 currently and was thinking of buying an upgrade, but I would like to figure out if it is worth the hassle. -Their is a nasty white outer glow on the pixel outline of the brush…
(Or at least it worked for a couple of hours) Hello guys I just installed Quixel Suite on photoshop 2017, which worked pretty fine for some hours, then I installed the patch and it stopped working, popping a warning that recommended to run photoshop as an administrator, then close it and open Quixel Suite again... which…
Recently some people have shared some cool extensions for Photoshop that I never realized existed. The first is Kuler and built into CS6 (and I think CS5). Go to Windows / Extensions / Kuler. Once opened, it'll appear on the panels to the right. Useful for deciding color themes for concepts or texturing! Why I never knew…
Dude seems to be still alive and still working. Check his youtube channel. If you zoom in to the paint tubes it says liquitex heavy body. Google that and you'll find that they're acrylics. Though I'd think he'd use other brands in the 70s and get same effects and quality with oils or gouache. Acrylics just dries faster…
Hello everyone. i got a problem everytime i try to edit 2 normal maps togther in photoshop. after i export my final normal map and view it in substance it shows with alot of artifacts and kinda pixilated tried to export it with huge scale same problem i also tried to disable sRGB in export settings also same problem.