Starting a thread here so I can continue to add on to it with future episodes and get ideas for questions/feedback! This is a video interview series where I talk to animators in the games industry about how they got their foot in the door for their first job in this creative field. The goal is to give more insight to…
Hi all, I have a few questions around building and using modular kits for environment layout. 1. How critical is it for a modular environment to be fully closed off? Meaning, all assets snapping cleanly to the grid with no protruding geometry outside of the layout of the scene? In cinematic work, I’ve often prioritized…
Ok, so I took a bit of a break from design work and decided to tackle a shader I was dreading for a while. As you all know, real-time transparency is never as simple as we'd like and my previous water droplets just didn't look right. These still have a way to go and there are inherent issues with them taht must be resolved…
Hey, thanks a lot for taking the time to reply, I really appreciate it. Getting feedback like this actually means a lot to me, especially because I’m working on this project in the evenings after long workdays (I run my own business), so staying motivated can be tough sometimes. Even just one solid reply like yours really…
about the only things I can see a missing or wrong are: 1.) there is a little bead on the metal rim of the wheel just above the line of rivets, and that bead is there to keep the solid rubber tire on the road wheel from flaring out too much and delaminating from the road wheel. 2.)The tread links individually are missina a…
I think this might be useful to read, we might have felt in some of those points while learning, and I think it's important to keep them fresh. I know it is more focused to vfx / film but still, we can adapt some to gameart I believe. http://www.blenderguru.com/10-reasons-why-your-render-sucks/ ...Feel free to add some…
Hey guys, I want to apologize to any members who may be receiving spam in their inboxes from a bot posing as a 'Forum Administrator'. You guys know no one on the team here uses stupid names like that, so please delete the email without confirming a 'read receipt' and move on. We're looking in with how to deal with this.…
Hey, I've spent almost a week trying to solve it, but I am running out of options, and I have to ask the community for help. I first encountered the issue while exporting my character with animated corrective blend shapes. The animation works fine, but as you can see on the screenshot the shading is completely broken. I've…
I have all my assets in maya properly grouped but for some reason with I export as OBJ and try and upload to Ddo it doesn't read the groups correctly it like makes its own it's very strange.
new brad bird film, only the french trailer is on the internet, seems about right, but you can tell all the animation was done to an english sound track cause the mouths dont match the french too well. http://www.cinoche.com/trailers/2382/2522