Another skin I made yesterday. Let me know what you think of it, and if you like it, feel free to vote :smiley: http://steamcommunity.com/sharedfiles/filedetails/?id=863777086
Hey guys, this is the first skin I make for CS GO. Let me know what you think of it, and if you like it, feel free to vote :smiley: http://steamcommunity.com/sharedfiles/filedetails/?id=864297339
Hey gents.. been working hard on some hand painted goodness. My crusader about 99.9% where I want him-- if I find something to nitpick at, I'll put more time into it, but at this point I'm calling him done. Here are some process pics, as well as a link to a live stream I did a few days ago to show some process work.. it's…
Substance Painter/Designer material/environment artists needed for animated scifi project (paid) Pure, an scifi action animated short, is looking for a few talented Substance artists to work remotely creating textures for our project. You can view examples of our concept art and models on Instagram at…
League of Legends is looking for Player Support Technical Specialist Position! The job description will be posted below: Location: Redmond,
Washington Hours: 40hrs, 5 days a week (1pm-10pm, Thursday-Monday) Pay: $14 hourly Duties: · Respond and address player problems in a
timely manner. · Support and engage players in a…
Hey Polycount! I'm currently in the process of planning an upgrade for my desktop, and thought it'd be a good idea to ask here to see if what I was going with was a good idea. I don't have too great a budget, but I do want to fix some of the outdated parts of my setup. My work is primarily on 3Ds Max and ZBrush, and heavy,…
We’re looking for a Modeller to polish our environment for use in VR. Our application is built in Unity and runs on an HTC Vive.We purchased assets from TurboSquid and CG Trader but they didn’t import easily into Unity. We need the textures applied and the lighting fixed sufficiently to make them look closer to the renders…
Hi all. I'm new to the forums but I've visited Polycount quite a bit since finding a passion for 3D modeling about 6 months ago when I discovered UDK. although the original Doom started the love of games and game design back when I was a kid :p Anyway, this is my first proper go at modeling a full, complex model, high…