I've been hitting a road-block with a multi-layered material in UE4, and now I'm wondering if what I'm trying to do is even possible. Maybe an Unreal guru out there can set me straight. I have developed a material that utilizes several material functions, and I'm using vertex colors to blend between the functions. That…
Hey all so I've been posting stuff in the PP section during th course of this project for school. I'm a first time noob at modular workflow so bare with me. So far, I've been making the square power of 2 textures first(or some un-square iteration), putting them into a 2048 texture atlas, and then just breaking the chunks…
What is it about? Phobos is a 3 episode unofficial expansion pack to the doom 3 universe. It takes place on both mars and the mars moon phobos. You will encounter new hell demons, a new faction, exciting plot together with interesting characters. We have been working on this for over 2 years, and are finishing the level…
Looking for some clarification. Still fairly new to Marmoset. I have an arm and a hand. Arm and hand are separate meshes (in both the high and low). They live on the same UV set. I do NOT want them to cast AO on each other. I'd like them to bake out into a single PSD file. I like using the Multi-Layer PSD option. Here are…
Hello everyone, My name is Garloiu Ionut and I am the Ceo of Interactive Creative, a new independent company located in Bucharest, Romania. We are a small company made out of 11 people who develop games for Pc, Ps4 and Xbox One. We are currently working on a medium based independent game, a survival horror game based on…
Hello everyone, My name is Garloiu Ionut and I am the Ceo of Interactive Creative, a new independent company located in Bucharest, Romania. We are a small company made out of 11 people who develop games for Pc, Ps4 and Xbox One. We are currently working on a medium based independent game, a survival horror game based on…
I am looking for someone with a unique and creative mind to help realize Anime(ish) refences and turn them into player models that would look and fit into the world of Half-Life 2 as reasonably as possible. Based off of the odd nature of my request, I will be offering 150$ for the job. I am willing to work with you on a…
Available on Fab and Gumroad Contents: * Overview * Initial Setup * Settings & Features 1. Light Color (1,2,3) 2. Brightness 3. Multi Colored Lights 4. Enable Blinking Lights 5. Blinking Speed 6. Collision Enabled 7. Spawn Point Lights 8. Point Light Settings 9. WPO At Distance 1. Overview String Lights is a blueprint tool…