Hi, I would love to know if it would be possible to make this Topology look more beautiful because right now it doesnt really look organized and clean Do you know how to do that and with which tricks ? ( Im using Maya if that is important )
Can anyone explain what the best way to understand weight painting a blender rig is? I am trying to rig a pony to obviously work smoothly and move in a caricature way for a pony. But, I am having a hard time figuring out exactly what it is that I need to get the mesh to move like it should. There is always something…
Hey guys, I was curious if it is possible to search the old Polycount message boards. When ever I try to, I get the Error 403 : Request Forbidden. I feel like I'm missing out on a lot of information I could find. Thanks =)
Hello folks. This is my first post in this forum and i'll be glad if ya'll take a moment to criticize my new automobile render in Vray. I'll be glad to know what i could've done better and ways to improve this kind of work . Thank you in advance.
Working on an old idea. Lots of placeholders and basic stuff. lots more to go. Just starting to proxy model in a figuring out general spaces. And trying to nail down art style I am looking for
I've just published one! :smile:https://gumroad.com/products/IuUu Admittedly it's not tailored to game asset creation but if you're going down this route then this is a start. I only use a home setup so it's tailored to that. Apologies if this sort of thing isn't allowed or if it's just the wrong section.