Hi guys! I'm new to the forum so forgive me if i'm posting in the wrong section. I need some help to do Drapery/Cloth Folds on my armchair and my couch. I'm trying to make a photorealistic project but those folds are very very odd and bad. I Made a low-poly and an hi-poly version and i baked them with Substance Painter…
The lips sit flat my friend. It helps to barrel out the mouth shape and then dig in the corners deep. Don't be afraid to use dam_standard and really get in there. The pinch and polish to get your planes right, in the mouth area and others. This gets repeated a lot around here, but always try to squeeze as much as you can…
Hello! I'm making this topic to show some progress as I get through a very ambitious project (for me), trying to reproduce this illustration as a 3D diorama: This is an illustration by a friend, Goblin Spice Trader, who does a lot of very cute (and often NSFW) goblins. I'm pretty sure they're not on this forum, otherwise…
Hello everyone, I would like to share with you my new 3D model. Maybe some of you can recognize his backpack that I posted back in the day. Now I have finally finished the rest of the character. Feel free to check it out. More videos and pictures under this link: https://www.artstation.com/artwork/V2qvbn
Greetings, Polycount! Been lurking and submerging in the forums for a few weeks now and finally had the guts to start posting. I'm fairly new to the whole game dev/art design/assets scene and wish to get a bit more serious about it. Currently i've been very intrigued in the wonderful world of stylized and handmade art. I'm…
Hello Polycounters! I just wanted to present an amazing YouTube channel that's helped me out a lot mentally, and I'm sure would help out other fellow 3d/2d artists. Adam Duff talks about the mental state you should be in when pursuing a career in 3D/2D. How to get past mental obstacles; he will make you look at pursuing a…
Hy all! I'm new, this is my little story: I was a videogame developer (some years ago, with italian static football management games) ... Now like "graphic artist" I'm working like freelance and using 3dsmax to have architectural rendering only and some other co-operations... One of this, is create 3d low poly models (in…
Fun model you've got here. While I'm not a character modeler or animator, there are a few things I'm seeing that I believe I can help you with. Start by looking at muscular character models and studying their wireframes. I looked a lot at Hulk models since I thought they'd be most similar to yours in terms of anatomy and…