Thank you all for your support! Rick Stirling: Removed lots of hair on the chin but kept some because it creates a smooth transition between the chin and torso. Made horns and eyes 120% larger. Calabi: Moved eyes closer together. You are right of course that the comments I get is specific to this model, but, now I learned…
@verm Over hear at least the 10D just took a nosedive in price after christmas, so the difference isnt that great, agreed that its not much different other than the speed between shots and the metal frame, but after handling them for me the frame makes the difference if you are going to hand out that kind of cash i think…
[ QUOTE ] Unreal editor 3 is the one used for Gears of War and the upcoming UT2K7 [/ QUOTE ]UED3 was used for UE2.x. UE3 just uses UnrealED. UED2.0 was used for Unreal Tournament (From 1999). I'm not sure if UE3 has a editor numeriation on it. I just refer to it as UED4.…
i also think people are too caught up with the whole next-gen technology i think valve pulled it off nicely by using subtle normal maps on their characters/creatures ... and yet they still painted their textures traditionally, more or less .. games are becoming technology demonstrations rather than actual fun I mean Unreal…
Hi everybody! My name is Adolf Navarro and I decided to develop a classic ancient Greek warrior for this Reallusion contest. I’m not going to be too strict in the historical facts. So, I’ll try to create a nice and impressive look, half way from what we know about the Greek combat suits and weapons, in order to achieve a…
Hello everyone I'm very new to udk My first problem (using the November 2012 UDK Beta) is that after I load Necropolis, I can't select static meshes in certain viewports (unlit, lit, detailed lighting) 1: Can't select static meshes - when I click to select a (pillar) it selects a giant cylinder that's surrounding the map…
Hello (again) guys, I have yet another problem : I am modeling one slice (one third) of a cylinder object and planning to copy/past the slice, rotate 120° and produce my final cylinder shaped objet. Bad explanation, image are more clears : Here I already did a copy of the first slice and applied rotation and steached. I m…
This year i completed Season 2 of my fan project 'Jurassic Explorer'. Many new locations were created for the new season but many locations from Season 1 were improved and optimized such as Mainstreet. This environment is by far the most complex and detailed environment i'v made to date. It's the largest location i'v…
WRF Studios is looking for a freelance 3D modeler and Texture Artist that can make several Female and Male vampire type characters. Possibly some monster characters too. [Paid for each model made] Models are between 15k -20k polys You can find out more about the project here... http://www.lasthalfofdarkness.com/bloodlust…