Garage Update Omar Naranjo here, I went quite light on the block out only to get a sense of where the bigger objects would go in my scene, there is space to place a car, I will place the car partially covered for added interest but the main focus will be on the work bench. It will contain an assortment of tools and as well…
You first have to assign a list controller to the - in your screenshot - position controller A list controller can contain other sub controllers and will show the "available" entry The screenshot of your tutorial shows that there is already a list controller added to the position controller, containing 3 sub controllers…
So I take it you've decompiled the models and you have a bunch of SMD files? The majority of those files are animations that do not contain a mesh. There is one reference SMD that contains the mesh. That's the one you want to locate and import. I've also decompiled all of the TF2 character models and textures, then saved…
Read the whole thread man, that's what V-Tools contains. :) Not really possible, since each file type contains it's own unique settings that you'd have to allow the user to tweak. I had considered allowing it to also do JPEG and PNG (Making the three most commonly saved non psd formats I'm guessing), but I've not looked…
This might not be to everyone's liking as it contains videos of veterinary surgeons performing autopsy's and as such it contains graphic imagery http://www.channel4.com/programmes/inside-natures-giants/episode-guide/series-1 I got told about this by my friend at work. Its a new series where they perform autopsy on various…
Hi Everyone! Weforge Studio here, An independent game studio based in Sydney, Australia. We’re working on a horror title within Unreal engine 5 named Macabre We’re currently looking for an animator to work with us on a contractual basis to animate the main antagonist / monster of our game as soon as possible. Our model is…
Hello ! :) Your critics have been very helpful for my last project, so this time I start this WIP thread from the beginning to improve as mush as possible this one :) So.. again some lowpoly handpainted stuff, more or less following the Blizzard style that I love so much. I will try to take care about the tricount and…
Introduction Hi, Polycounters. MayaFPS is a plugin for Autodesk® Maya® which implements first person camera controls. The plugin allows controlling the perspective camera in Maya using traditional first person shooter controls (WASD for movement, mouse to look around). This is very useful and saves a lot of time for a lot…
This hardsurface kit contains 100 models that were used in the creation of
Tor Frick's latest Mech
projects. All models are weighted subD geometry, and available as both Modo preset
files (lxl) and Alembic files for import to other 3D applications (for example
maya). 41 of the presets are set up to work with the…
1st of all, there are not many differences between a real-time engine and a offline renderer except the latter gives more accurate results because everything is pre-calculated. Both sides can be physically based. They sometimes use different maps to achieve the same goal. For example, v-ray use a specular/glossiness map…