The sculpture is going to be inspired by the statue above, however I think I'll make him keep the pillars up by chains wrapped around his wrists/hands, he's also going to have a different pose and anatomy. It'll be 9 heads high and not meant for a game which means it'll not look crappy. Aside from the proportions I'll aim…
This is a short gameplay video from my first paid job. I worked for 9 months on the animals, environments and animations for this little game. I've created most of the graphic work shown here, except for the animation sets of the oryx (the saharan goat thing) and the toucan. The game was created by a core team of three…
Okay, so this is my second attempt at a character. A bit of back and forth in 3DS Max and Zbrush then texturing in Photoshop. Google for the riddle. All in all it took me about 9 hours, which is probably quite bad since it's just the head but I'm still learning. It's my take on The Riddler, I think after buying Arkham…
Being a guitarist of over 10 years, I decided to make mine in max. I made the model in max 7, but when I made the switch to 9, some of the parts of the guitar model *really* got screwed up - most notably the bridge and tailpiece...polys went missing and it broke the model up in an ugly way. Anyhow, I would really…
Morning Polycounters, Just thought I'd pimp this maquette I sculpted for Ironclad Games' Sins of a Dark Age, which is a new MOBA currently in closed Beta. He is a Melee DPS kind of guy and is my favorite of our concept artist, Quinn Simoes' designs. He stands about 9 inches with the helmet off and is sculpted in super…
Hi everyone, Had a great hiring experience on here last time so advertising here again :) Looking for a great rigger/character animator to start in a couple weeks time and preferably UK-based. If local/nearby to Nottingham, that is even better. Please email me on smorris[at]greenflystudios.com with rates and portfolio,…
<font color="red">EDIT: I just uninstalled, deleted the old directories to remove bad plug-ins, config files and reinstalled. Back to normal.</font> ok don't know how this happened but i went to apply a material to something that i'm working on and i go to set it up for dx display in max and it's not an option anymore.…
i didt read whole post but mention a few things just in case you are unaware: look up the retopo options in marvelous designer. Newer version, 9 I think. also check this out, still a valid workflow I use despite newer tools: https://lesterbanks.com/2016/11/marvelous-designer-uvs-maya/ it's a good workflow becuase the…
I think because your environments are quite big it lacks focus and composition. You have posted a lot of screenshots but i'm unsure what your final ones are (composition wise.) This one seemed the most interesting to me: http://www.artbysebastianschulz.com/upload/ne/9/1.jpg Maybe you should work on one shot now and polish…
^ you can change 9 to boards and solve the issue. ;) But that 1 to ten works, i had mine up somewhere but atm to lazy (or the 103. degress is frying my brain) to screenshot it again. I had a silhouette section a style collection (just a few representing the many) game art dump collections, and my technical was just…