Okay, so this is my
second attempt at a character. A bit of back and forth in 3DS Max and Zbrush then texturing in Photoshop. Google for the riddle.
All in all it took me about 9 hours, which is probably quite bad since it's just the head but I'm still learning. It's my take on The Riddler, I think after buying Arkham Asylum from Steam on the cheap, attacking teeth with my batarang made me want to model him. I tried making him bright ginger also, but it looked nasty.
As for feedback (and as it is my second attempt)...
Be Gentle.
Replies
Right now it looks like it was kind of just mocked together in photoshop. The mask especially doesn't look like it's a part of the model at all.
Errm fishy? What do you mean?
Scaled down UV.
Zbrush Sculpt.
No Hat.
Some might disagree, but I would say leave this one and start on a new one. Imo, in the beginning, quantity is a good thing. Make sure you learn from your early mistakes and apply them to new ones. You will also find that you work much faster now. Later, you can then start to polish stuff off, but for now, focus on the essentials.
And the essentials are: understanding of anatomy and general shape.
Again, others might tell you differently