It's been a little while since I took some time to build an environment in my free time, it's pretty simple but it was fun https://www.artstation.com/artwork/JllPYZ
Hi everyone! Today I want to tell you how I created a highly pligonal model in Zbrush on the example of a hull. Для начала я экспортировал свою модель из Fusion 360 в Zbrush. Next, using the DynaMesh function, I subdivided the mesh to create chamfers and other elements that reveal the history of our hull. I used the Polish…
It looks like its a full project package to me so I suspect Fabi_G is correct. load the horror game project, save/rename it to whatever you want your project to be called and move your content into the project (migrate tool) after that you should be able to duplicate blueprints and swap your meshes in. you'd hope there's…
Been working on this for the past week so I have something realistic to put on my reel for graduation in a few months and would love to get some crit on any aspect :)