Is this possible in maya, I'd like my ao shader to only show up in the ambient light's contribution, ie you shouldn't really ever see ao where the directional light is hitting but rather just in its shadows, multiplying it on top of the directional light looks kind of gross and muddy to me. Ideally I'd like to avoid using…
Hiya, I've been on this project just for a week or so, but I can't spare the time to redo parts of it as I've got a lot on my plate with other modules etc. I last saved this perfectly fine, no issues. Then when I copied to the memory stick, I changed the project folder name and used it on another computer. That's when I…
Hi there, Since www.highend3d.com doesn't work that well for some reason. Could anybody help me out by providing me with the following Maya scripts? - Zen Tools - Simple Pipe - Snap To Closes Vertex - ZhCG Tools - Vertex Align - WP Rename Thanks in advance!
only: - if there is no free option available (money, option to edit/extend/improve code yourself) - I really need the tools on a regular basis - it were cheaper than 50,- (20/30 is okay, anything below that though more welcome) - if its really something impressive or quality stuff (where you see the xtra effort) that is…
Ey there Polycount, its my first upload here so... Hi there world :3 Im uploading a work from class, its a 3d model of the 2nd arc reactor from Iron Man 2, its made whit maya and rendered whit KeyShot.. So... I was looking just for a little bit of non contaminated feedback and every little piece of advice i can get from…
greeting guys .... i hav never hav problem with ctrl right click in Maya 2009 be4 until just now ... i know its not really a big deal for my work ... but it just annoys me to know Maya is not operating correctly while working.... here s what happen: i saved a file be4 clean up my scene ... then import deci mesh from…
I'm very new to maya's deformation tool. I just applied some basic deformers but it seems the deformation controls are set to points in space, and not the mesh. Is there a way to bake the deformation into the mesh itself?
Does anyone have any tutorials on how to make a Crystal Shader in Maya? Any specific specifications for rendering? Does anyone have any tips on texturing crystal in Photoshop?