When adding/removing a "default plain normal map" into the normal slot, you can clearly see that the preview changes somehow https://images-ext-2.discordapp.net/external/dyW61KpBMqehHwATbxl8ZCFDcxPyuNaUygUZtv7_NhY/https/i.gyazo.com/541f505c5bdec167dfa94c012f2dc579.mp4 its like the default normal map has still some values…
Much like Maya/Max, is there any way I can create my own splash screen image, put it somewhere and thus replace the original one? I love giving apps in my PC some personal looks. Tried putting a new splash.bmp in the root folder, but nothing changed. If this is possible, what's the place and dimension of the image needed?
Portfolio: https://www.artstation.com/oweneljayi Email: owenbussines@gmail.comDiscord: .mr.owen I’m a 3D Environment Artist focused on building high-quality, game-ready worlds in Unreal Engine. I work across both stylized and realistic projects, handling everything from modular kits and materials in Substance Designer to…
Having a hard time figuring out how to get a convincing plastic/vinyl look. Could hand-sculpt it, but the crinkles and variation might be better covered in MD.
I'm learning from a tutorial on creating stone texture. I don't know if it exactly caused by Slope Blur or i screwed up something before. I do exactly the same thing but get this result as ugly lines instead of smooth distortion. :/
https://www.artstation.com/artwork/NAKJJ Rendered in Marmoset Toolbag. Something I've been working on inbetween exams and gaming sessions. I learned a lot and I think it turned out great Please enjoy, and drop me some critique if you want to!
Spent half a day trying to do the dress, without success. The decorative fold pattern is very hard to get : Also I stumbled on this garement while I was looking for more challenging pieces to do in Marvelous : How would you go about making the top part of the garment ? And particularly this wonderful but complex smoking…
My name is Eugene Kuchinsky. I like to create new characters and remake already existing characters, to improve them. I joined this contest, not only because of the good prizes, but also for to figure out the myself of new opportunities СС. I think it will be great!I like funny and hilarious characters. And what could be…
Hi, I'm slowly getting into game art, and something that has always boggled my mind is expansive environments. I was wondering if anyone has insight, or can direct me to a tutorial/article that discusses how to build outdoor levels. What are the tricks to creating boundaries and horizons for a level that should give the…