Butthair has great questions. When I have error messages I don't understand, I always use the rule "when in doubt, reset xform and collapse stack" if that doesn't work - Make a new box primitive and in the sub-object mode of that box click "attach" and attach your suspicious objects to that box... delete the polygons of…
Hi dejawolf, (assuming we're talking about 3ds Max) if you want to create a copy of an object mesh into a new object you can use two methods:* SnapShot <node> copy the exact node mesh representation with transforms and create a new Editable Mesh object * SnapShotAsMesh <node> copy the node mesh into a variable. To create a…
No, it doesn't affect exports as far as I recall, it seems mainly to be a viewport drawing optimisation issue - the UVs sometimes magically fix if you just stop moving the viewport and select a vert or something. And adding a Unwrap modifier shows the UVs are all correct. Blaizer: Well, viewport performance really depends…
If you want to select backface vertices... shouldn't you still be in wireframe mode or at least rotate around to verify you have the correct selection? Rather than attempting a "blind selection". Usually I have the opposite problem ( selecting unwanted back face verts ) when I thought backFaceCulling was on. Personally, I…
Finally had some time to work on this again! Mostly finished up my major forms for the scene and practice some soft material stuff. Specifically the carpet, beanbag chair, and bed! Never got to use marvelous designer before or POM shader nodes so a lot was learned with this project. still need to tweak some of the colors…
Is it possible to hide the materials for certain objects in my scene? example the instances of an object. i would love to have just the main object show only the materials and the instances not assuming they all use the same materials
Hi everyone I have a very anoying problem, I have my custom game, my custom pawn. When I right click within the editor and choose Play from Here, then It works perfectly and I got my character displayed on screen. But when I launch the game with the editor window ( like launching the game really ) my pawn is not visible,…
[ QUOTE ] Example: I was in a house the other day that was fairly old, and made cheap. Think... 1980's middle America, shitty composite wood paneling on the interior. The boards on one wall didn't line up with corresponding corner. They were off by about 2-4" in some spots, more or less in others. I was thinking that's a…
Basically, I'm working with a friend on a tutorial project for the C4 game engine. The tutorial explains how to texture an object using Gimp, notably an object with glass, and glowing parts. So, something scifi-ish would probably fit that theme. The model will be freely distributed to users who use C4, and can be used in…