With a lot of things happening with moving and getting ready for my internship, this was what I was able to do before the hand in. Will of course continue on this while working and get it to a satisfactory level, especially want to get better at painting the metal and jade. Going to continue this thread until it is done,…
Well inspiration can come from anywhere really. So one must be open, sometimes ideas can come from seeing interesting old games, For example, I once checked out a a game called "Pop n' twin bee" and it inspired me to make a ship based fellow. Arms came out and I decided to make an arms fellow of my own. The list goes on.…
@poopipe thanks for the follow up. Let me break it down your solution to see if I really understood it: You detach you mesh by material ID and unwrap each object individually, then combine then e pack the final mesh into a single UV atlas? @Eric Chadwick Thanks for sharing your method. Could you explain a little bit more…
@fmnoor Just to clarify, I work in Lighting which is partly why I am writing up this & researching. I do not think I am necessarily undermining the lighting role, as in the past it has generally been a case of arbitrary numbers & colours to create the desired look. This no longer works in modern day pipelines, hence the…
I looked through the whole post and found link to Steam! Wishlisted it already and following, I am def in for play.. Reminds me a little about the recebnt game I played 'The gunk' - ish.. cant wait! so glad I discovered it!
The proportionality is off the hollows of the cheeks are far too intense, neck is too long, shoulders are off nose is too small, isn't crooked as it should be and a host of other issues
Full-time Digital Art and Animation BFA Faculty position: CG Modeling and Texturing Instructor Location: DigiPen Institute of Technology Redmond, WA campus (https://www.digipen.edu/) Qualifications: · Preferred: · MFA degree in art or media related field. · Teaching experience and/or demonstrated training experience. ·…
Hi to all, I am here to advertise a position within a team that is working on the game Double Cross. The team is constructed of three third year computer game design students. We are seeking a programmer to work on our core mechanic that will bring our final project to life. If you feel you might be interested in this…
If you are a community member of the Wildfire games' forum, you might already had noticed that a new modding team is being formed, which consist of a few old modding teams. The merge process being almost finished, we discovered that we could use a few additional hands to help us in modding several aspects of game, with the…
If you are a community member of the Wildfire games' forum, you might already had noticed that a new modding team is being formed, which consist of a few old modding teams. The merge process being almost finished, we discovered that we could use a few additional hands to help us in modding several aspects of game, with the…