I represent an upcoming indie dev team called "Golden Tribe Games", and we are currently looking for a 3D modeler to join our team in creating a top-down 3D RPG for the Wii U and Steam. The style of characters we are looking for here is something like the brunette here:…
Welcome on the thread, Engine: Unreal Engine 3 - Unreal Tournament 3 Available positions: Unreal Scripters [1 to 3 scripters] We are searching for a talented Unreal Scripters to handle Gameplay Mecanics, Health System, particular game systems, interactive Menus [similarities with BattleRPG] & Gametypes for a solid…
Hey guys, I've been experimenting with some material tricks and particle effects, and I've run into some questions I can't google my way out of. #1 - Can I get emissive textures to show up properly on a two sided material? at the moment the 'outside' face has emissive effects, but the 'inside' face does not. #2 - Is there…
Rockstar North is seeking experienced, talented physics programmers to join our team to work across the development of low level physics systems and to innovate on physics in game. This is an exciting opportunity to develop cutting-edge physics and collision systems and use them in creative and novel ways. We want to hear…
Hey all, I tried searching for this but didnt come up with much. Over the past few days i have been working with a 4096x2048 image in CS3 and everything goes smoothly until all of a sudden all my RAM gets eaten. When i look in Task Manager it says that CS3 is using 1.84GB (more than the 1.79GB allotted in the preferences)…
PBR - WHAT DO YOU WANT TO KNOW? PODCAST DATE: SUNDAY, JUNE 15TH, 8PM GMT +2 ( 12 PM EDT ) Hi everyone, it's been a while since we last did an episode, and so we wanted to come back with a bang. That's why we've decided to do a PBR-centric episode focusing purely on the topic of physically-based rendering and shading…
Rockstar North is seeking experienced, talented physics programmers to join our team to work across the development of low level physics systems and to innovate on physics in game. This is an exciting opportunity to develop cutting-edge physics and collision systems and use them in creative and novel ways. We want to hear…
Hello. I am both new in this place and in 3D design in general (well, kinda). I started modeling about a year ago. Everything I know I learned on my own by using Youtube Tutorials and such things. Only recently I started feeling confident enough in trying some more serious models, and this one was one of them. It was…
Position Title: Environment Artist Location: Vancouver, British Columbia, Canada Piranha Games is looking to add several skilled environment artists to our growing team. The ideal candidate has experience creating photo realistic assets, lighting, and textures. Artists should have experience creating both low poly, and…
http://jobs.zenimax.com/requisitions/view/814 Arkane Studios is looking for a Weapons Artist to join our team in creating AAA games for PC and next-generation console systems. The ideal candidate will work closely with the Art Leads to create 3D objects and integrate them into game levels. The Weapons Artist may also be…