Sure. Ask yourself if you can look at the material by itself, without the context of the models/scene and be able to read what it is made out of? Its difficult to define clean materials. The temptation is to leave it plain. Preferring clean environments is fine, but even the cleanest things in real life have variation. Do…
Hi everyone! Long time no art post. The last time I had any new personal environment work was in early 2014. Since then I've been freelancing full time and I struggled for a while to get any personal work done. If I'm not doing client work, I'm not making any money and money is something I never have had much of. To keep…
As of late, I have been working on a modular environment art piece to build onto my portfolio and gaining modular environment art creation skills. I will post some images below. The last couple of days, I have been building walls and doors and things of that nature. I optimized the first texture sheet as the walls had some…
About time I started one of these threads. Gonna start with my most recent stuff and work my way backward for a bit, then we'll start going forward with the latest additions. ArenaNet Character Art Test 2014 Wish I had done so many things differently looking back, but none the less I think she turned out pretty good. First…
I've spent close to a couple months working on this portfolio piece: http://www.polycount.com/forum/showthread.php?t=132206 My first big question is about the "red errors" I'm getting on the mirrored islands. It seems like the parts around the bottom right that I welded together (so I could paint both sides) didn't bake…
Hi guys, i'm having major issues with my practice model (http://imageshack.us/photo/my-images/225/85205814.jpg/) and at present no clue at all what else to do about. Hope somebody can really help 1. aluminum frame How can i build this frame without getting any bump? I've tried as far as i can go to manage all supporting…
Prop
Artist - Seattle, WA Studio Wildcard, creators of the
smash indie hit ARK: Survival Evolved, was founded in 2014 by industry veterans
Jeremy Stieglitz and Jesse Rapczak. ARK is the most successful Steam Early
Access and Xbox Game Preview title ever and continues to break industry records
on consoles and PC. We are…
Hello Polycounters! I am giving a try at Dota 2 items, working on a set for Shadow Shaman from a concept created by Fudgie Wudgie with the Chinese new Year theme for the Spring 2014 event. This is my first models for Dota 2 so I have some questions. Here's some wip base mesh, still blocking things out and then cleaning up…
Hello! This is my first post here. I was recommended this site when I was asking around and I've browsed around before but didn't join back then. As a preliminary I typed "Beginner" in the search box and went through 100 pages of results from around 2014. It seems like most of the relevant threads ended up between General…
Hi! I'm currently running the Kickstarter for Koe which is going through a complete overhaul art wise. You can find more about the project at http://strawberry-games.com/ We're currently looking to add another enthusiastic artist to the team as we just hit another one of our stretch goals. The duties include…