so if I have an object with more than one material and I click on a face with a pareticular material, maya does not automatically seclect that material in the attribute aditor like in blender. is ther any way to sync the selection?
I am using Maya 2014 Educational Version, which crashed when I accidentially hit "save" two times. I haven't been able to locate a single backup, even though Maya pretends to write a file to disk when crashing. I checked all available info - as usually Autodesk has no official info on it, so you have to google your way…
Hi, where to plug in transluscency map in maya arnold ai standard surface shader ? what about gloss map also ? in attribute editor, i kinda hate hypershade
I can control the vertext normals with 'Set vertext normal' and 'Vertext normal edit tool' but I want to specifically point the normals at a location in the world. The other options just point at the horizon. For example the vertex normal edit tool does this But what If I want it to do this This is so I can bake at the…
Hey guys, I've been getting some really funky behavior out of Maya 2015 recently, and I was wondering if it was only me. If I am in a scene and wish to switch to an other one, Maya will load but usually crash before being able to switch scenes and send me this error: Fatal Error: Attempting to save in C/.... Not to mention…