@BIGTIMEMASTER didnt you just start learning about 3d and industry in general , do you even have necessary experience and knowledge to comment on such topics or any topic ? For my 10 years in the 3d filed I haven seen much change there are few shinny new tools but things and workflow are pretty much the same Maya had…
Woah! hold your horses there. You seem to have linked me with pirating software, which isn't true and not actually stated anywhere. I am a licensed user of 3dsmax and cinema4d, all my adobe software at home and at the work place are licensed to both me and my staff. We only use legitimate paid for software. My comment…
Some screenshots/progress: This place is still under progress (in fact all the map is) so feel free to give ideas on how to embelish places. I dont always find the ideas myself. Here a proper view of the waterfall pit. We have a broken woodplanks bridge on the way and a big dead tree scheduled on the right to help the…
I agree with Ro and Kwramm, a company needs to promote and hire good managers if they happen to already be working for the company, great! However they also have to account for the missing talent when they push someone up the ladder. Taking out a key player can be devastating to the pipeline. Also drowning them with extra…
If the homeopathic stuff didn't have some science to it then the placebo would never be administered as part of testing. Malekyth, Anywho, no one is arguing things that have been nearly eradicated like polio. That Tenpenny site even says she isn't against all vaccines. I'll post this doc again and when anyone has the time…
sometimes we 'lol' at things like this because they are so horrific that we don't understand how to react to them. I once saw a faces of death movie, and I found myself with a weird smile on my face because seeing that stuff for the first time rendered me unable to analyze how it felt to be seeing that stuff. AlmightyGir,…
Need more information. A character to be used in an actual game will require you to consider performance constraints. How will the model be seen, from an overhead tactical camera? Over-the-shoulder camera? Closeup facial camera for in-game cinematics? How many characters will be shown at the same time? This affects…
I've run across couple of problems while making a candle blueprint. * Problem number 1 - Shadows. If I leave "cast shadow" on the candle mesh, then obviously the result is not looking good, as you can see: Well, the first solution that comes to mind is to disable "cast shadow" on the candle mesh. Looks good in the…
Hi Polycounters ! I want to share with you my work in progress in creating a game ready asset. a Springfield XD mod.2 handgun. I have almost finished modeling the frame and the magazine is fully modeled, now it's time to tackle the slide and the barrel which are slightly easier and less complicated than those crazy forms…
ok... so i've started too many projects recently. I was overscoping on all of them, then i had this idea. Everything is falling into place like it was meant to be. The idea is about lowering scope as much as possible. I'm taking a step back from high-res art because it takes literally 3-5 times as much time to do the…