Hey there, I'm Jules! AutoAttack Games is an independent game studio founded in 2014, currently developing its premier game: Legion TD 2. Legion TD 2 is the first ever competitive tower defense for PC, to be released in 2017. It is the standalone successor to Legion TD, the hugely popular Warcraft III mod played by…
Hi everyone, I'm making some R&D for an animation project I'm working on and I want to give to it anime-look. I've already read the whole discussion about GGXrd tecniques and I got how the tricks they use actually work and I want to replicate that tecnique whith some improvements that I think may work but there are a few…
This thread is for my UE4 Environment: 'Camp_Hangar', to show my progress and work across the next few weeks. I plan on making: 'An Aircraft Hangar turned Refugee Camp, Abandoned not too long ago. Set during a Golden Hour, in the springs of Eastern Europe, overlooking the Carpathian Mountains. A realistic style 3D…
A post to keep track of work done on my entry for the 2017 Creative Contest, thank you for taking time to look. Day 1: Deciding a champ to write about. As suggested by my husband, played a game of ARAM and chose the first champ I played as; Morgana. Looking at what little there is to her lore, I have quite a bit to work…
Hello people. I was working on a substance project for a long and I wanted to do the finishing touches today for the final renders. the save file has always been blank (A file that doesn't have an assigned program to run it if you click on the file to open it ) I always opened the project IN substance painter. But today I…
Alright, update time! So the grow select or select by angle didn't work unfortunately. A lot of the same behavior as the element select carried through to that method. The STL check did work on some cases paired with a turn to poly modifier, so thank you on that. I assume the meshes that that method didn't work on are too…
People think display>Edge distortion is broken / useless , it is in fact not broken or useless, it's just that it takes the oft forgotten W coordinate into account. A coordinate that gets some pretty wacky values in it if you use some of the unwrap buttons. The following was achieved by selecting 3 faces, hitting reset…
Actually double smoothing in Max is exactly what creasing does in Maya. In Max: Put one TurboSmooth with 2 subdivisions with "Separate | Smoothing Groups" on and then another Turbosmooth without the Smoothing Groups option. The equivalent In Maya: Select all the hard edges have them have a crease value of 2 (always use a…
Fiverr has worked quite well for me. I started in 2017 and took a while to get traction but in 2019-2020 I was basically working full time from Fiverr orders making around 15-20€/hr, which tbf is not huge but well above average salary in Spain. I have since reduced my presence there to focus on my full time job but still…
I guess my main concern is that I'm a college graduate in my mid 20's who really needs to establish a career. I also made the mistake of taking out $35,000 for student loans, working only on class projects, and generally not being focused on the craft while in college. As I've been working on my portfolio for the past…