SMASHOUT: ARENA - Keyframe Animation Reel 2019 My Animation reel: https://vimeo.com/349306987 Hi guys, I'm Wilhem Durand, I'm a Junior 3D animator. This is my final school project, at New3dge (Paris) I was in charge of the whole animation process : Skinning/Rigging, Characters animation, Character Integration in Unreal…
*IN NEED OF A 3D CHARACTER MODELER* Grin Rippa' Group [Team Name] <a href="https://smg.photobucket.com/albums/v661/Alex0Xander/?action=view¤t=onlinelogosmall.png" target="_blank"><img src="https://img.photobucket.com/albums/v661/Alex0Xander/onlinelogosmall.png" border="0" alt="Copyright of Grin Rippa Group(c)"></a>…
Dmitry Tamko – 3D Character Artist Freelance | Full-cycle 3D character creation About Me I specialize in creating 3D characters from sculpting (high-poly) to texturing and preparing models for rigging. I work with humanoid characters in both realistic and stylized projects. Rigging and animation are not my areas of…
Greetings! My name is Alain Berset and I am a freelance Senior character/Creature artist from Switzerland working remotely. I am specialized in game ready characters. Here is my Portfolio: http://www.alainberset.com My Fields of competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character…
About Me I specialize in creating 3D characters from sculpting (high-poly) to texturing and preparing models for rigging. I have experience in both realistic and stylized character creation for video games and films. My expertise does not include rigging and animation, but I ensure my models are optimized for these…
I've recently been trying to delve into the world of 3D animation using CAT in Max2011, and I've made a custom walk cycle for one of my characters. One question though. Once you have an animation you've made. Is it possible to make a collection of them for one character, then switch between them somehow? I couldn't find…
Title: TnT Gaming seeks 2d/3d artists. The game is a sequel to our last XBLCG. The game will continue the storyline and begin an episode based structure. The game is a 3D Console Style RPG. Contact information - tsanterre@tntgaming.net Website - www.tntgaming.net * "Trinity Wars - Episode 1" - The first game told the…
I'm looking for a low-poly 3d modeller to help create environments and characters for a sci-fi adventure/action/rpg game I've been working on. It's a small indie team (right now just me and a designer). We have made a lot of progress (I'm mainly a programmer - the engine is complete and I am sort-of-decent at 3D modelling…
Hi all! I have published a Maya plugin for importing glTF/glb assets, which I think many of you will find useful. glTF Importer for Maya - handles the glTF 2.0 spec, allowing you to use those assets in Maya without manual conversion headaches. What it does:* Imports .gltf and .glb files with proper hierarchy and scale…
I'm going to go out on a limb here: I think the character Dexter illustrates what was wrong with Darkest of Days. He's a cool character, with a cool back story, great character model, tex, etc. His rigging made me go "wtf?!" His shoulders are warped out of whack almost 100% of the time. I loved the idea that he's a…