Hi! Just some aspects that jump out to me: - The lanterns and poles and cobblestones are too large/thick compared to the human figure. - Parts of the scene look unrefined/blockout-like, for example the hotel building. - Road surface too uniform. Layering, dirt collecting towards sides. - Lit windows don't integrate well.…
Hey everyone this is a project that I was working on for some time now. it is a set of tools and modifications for Autodesk Maya that will speed up your work drastically.I tried to simplify Maya, make Maya smarter to help you out in many tasks as well as adding new features and tools. this first release is mostly focused…
Lockwood Publishing Ltd is Mobile Games Company based in Nottingham. Lockwood has developed Avakin Life published on Android, Amazon and iOS. Avakin Life is a free to play mobile virtual world which is targeted at a 17 – 40 year old female demographic focusing on socialising and fashion. Avakin Life is in the top 400…
Hi there! Pixel-artist/animator/programmer-turned-zbrush-user here looking for an artist partner to design fun new game ideas with me and to work alongside to make art for them. About me: As someone with almost 17 years of holistic experience with the games industry, having intermediate skills or knowledge across all areas…
We are CMR Games, the creators of the sci-fi epic, ExtroForge: A New Beginning. We are looking for artists to join our growing team of 10 people, who are interested in being part of something massive. ExtroForge follows the story of the human race after we have rendered Earth uninhabitable, and our journey to a distant…
Threewave will be at the San Francisco GDC from Feb. 19 - Feb. 22!! Producer Threewave Software is looking for a Producer who will help push Threewave Softwares game experiences to the next level. The Producer leads multi-disciplinary teams through the game development lifecycle according to our production processes on…
Producer Threewave Software is looking for a Producer who will help push Threewave Softwares game experiences to the next level. The Producer leads multi-disciplinary teams through the game development lifecycle according to our production processes on specific game titles. The Producer is ultimately responsible for the…
Hey everyone! I'm thrilled to finally share this project with you all: Gohan getting chased by a dinosaur, directly inspired by a memorable scene from the anime. As I share this, I can't help but feel saddened by the recent passing of Akira Toriyama, the creative genius behind Dragon Ball. His vision has inspired…
I feel your pain. Painter is a non-stop puzzles maker . In my experience it's some baked random poly-group id colors or mismatching AO that is included in your masking or gazillion other reasons you may waste a day trying to figure out. It's exactly why I prefer Substance Designer even for 3d objects texturing. At least…
So I started this project a few months ago in order to fully follow a AAA character production from scratch. My computer not being that powerful, I sort of started off at a PS4-like objective in quality, with options to upscale it with a subdivision later to match today’s standards. For now, I have done the sculpt, the…