Duke-" I don't know, but I'm not sure I see any reason to remake such a good classic. kinda like remaking the wizard of oz." Have you watched the old ver. lately? I remember a month back or so I caught it on tv. What struck me is how kinda 'crappy' it was. It's funny how your memory plays a different ver. than what is…
A new tool for resolving normal map issues across various game engines Created by Polycounter Alec Moody and Luke Hodorwicz, handplane is a new tool meant to solve the all too common problem of tangent basis mismatches in normal maps. handplane is not a baking tool, but rather a tangent space calculator, which means that…
Hi all, Been working on trying to establish my portfolio, so I figured I'd post this little guy up for critique. These little buggers hang out in trees and cause a great deal of discomfort to any who disrupt the sanctity of the forest. With Chameleon like skin, they can become nearly invisible to the naked eye, perfect for…
I'm modeling a generic man to get better at modeling muscles and anatomy, as well as getting used to working with more polies. Please critique the hell out of my stuff, I am trying to work up a portfolio to show to Tiburon EA down in Orlando so I'm planning on modeling Superman (lame) and Lobo (da main man!) and maybe do…
Thank you Polyboi for the obvious but needed advise. I truly didn't think about looking on google image... I'm not at 100% convinced by the position of posters and general wall decorations, I think i'll let it as is for now, move to the last "naked" wall and maybe reorganize everything later. I'll also add more variation…
I'm not a master of anatomy but your male model has anatomy issues. In your forearm there is no indication of the brachioradialis, your leg muscles are pretty off, the feet look too blobby, and the butt is way to flat. The back detail looks pretty cool but when creating characters it is important to get the shape of the…
I think something that really sells alien landscapes is some sort of aspect that humans have become accustomed to that if you remove simply makes someone go "uh...wait, this is not earth!" Like if you look at Tatooine, it looks exactly like Earth until Luke sees the Binary Stars and you're like "woah." so adding in sublte…
I watched half of the first episode before I felt like I was going to puke. I like Roman history a lot, like, a real lot, but even that couldnt make me watch this garbage. The director just took a great movie (Gladiator) and smushed it up against a mediocre movie (300) and this is the mess that came out of it. There are…
Agree with all of your points. What some students etc. forget is, is that some of us do not work in the creative field, and can't really be browsing where there are artistic nudes, or a crapton of gun pics. But we still enjoy chatting in GD; if we didn't care about the opinion of people posting in GD, surely we wouldn't…
There are many ways to approach a character model. Yes, starting with a basemesh - be it finished topology or a dynamesh sculpt - is very common as it gives you good proportions to build everything else from. So if you had a naked human, you could extract/duplicate/slice/panel loop/delete unwanted and zremesh/retopologise…