Hey Thomas, Good to see you post here for some feedback. I think what some people are trying to say is to cutoff some of the bells and whistles besides the content itself. Let your work speak for itself is the best I advice I could give you. I think your rigging demo is looking good, and also showing variety which is…
On a website usability note, the flash viewer you're using really makes things more awkward than they need to be. Personally I'm a fan of the lightview-type stuff even though many aren't, but that flash setup doesn't allow large views, doesn't allow titles or notes on your projects, and is just generally slow and…
JoseConseco: Thanks a lot for the demo! Actually there is a quicker way to do the transforming operation similar to the demo you described. Here is my demo 1.create a box. 2.press down w key. from the drop down Instant Help tooltip, you should be able to see the LMB/MMB/RMB tool for this streamline tool. 3.press down LMB…
Same situation. Done with Maya and Autodesk in general, and working on transitioning out of Maya into Houdini for general 3d work, for modeling I've fallen in love with MoI, it is however a NURBS modeler, but it's on a whole different level and doesn't have the difficulty issues usually associated with NURBS. Best…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
Hey guys, Been a while since I posted but would like to share work I did earlier this year. Over the last years I have been focused on advancing real time graphics by improving the quality of content. During this time I looked at the possibility of realism and breaking current workflow to try and increase the visual…
Soooo after a good decade we have removed the dust of this very special project that sorta kickstarted many of our careers. I am happy to call many of the people we worked with back then my friends and colleagues. It has been quite a ride. Follow me to the last page for the latest updates…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…