Hello, I have: 1 - Created model in Zbrush 2 - Textured model in Mari 3 - Exported Textures as flat 4 - Loaded in model in Houdini 16 Amarok 5 - Applied UDIM textures Question: How to use same texture map(s) / again but now instead color i want to use them as bump or displacement map. How to do it? In Houdi things looks…
Physics Programmer Threewave Software is looking for an exceptional and proactive Physics Programmer to join our programming team. The candidate must have at least 4 years experience in programming, professional mathematical or physical applications, and a strong understanding of 3D Mathematics and linear algebra. A love…
Thank you for your feedback! I would like to mention that the light is not my strongest skill as of right now and the ss are taken with different cameras which have different settings :# I would like to mention that I am using UE5 and Lumen is used for lighting. Below is a link with a video in play mode. If you would like…
Hey guys, I am new to mudbox and I have just realised after putting my normals into UDK they are upside down, so the shadows go upwards... which I have never heard of before :poly117:. So is there any setup I should be doing in mudbox to fix the issue? I have tried looking around for options to fix it but I cant find any…
As the title suggests, as I was experimenting with this feature, I've painted pink all over one of my bump maps. I can't seem to figure out a way to reset all changes made to textures, if at all possible. I could of course reimport my bump map but I feel as if I'm going to be using this feature I'd like to be able to…
I understand that people always want something groundbreaking, but if the original COD was "special", should they have thrown all of that out the window and gone for something completely different? I mean, if it ain't broke... Played the multiplayer at a little lan get together the other night, and here's my initial take:…
I've been following a new Zbrush tutorial and am enjoying it quite a bit. I am pretty happy with how it's coming so far and am looking forward to continuing it.
Hi i'm 17 and modelling game environments, i'm studying web design section of the high school third class.I have been 3 years in the modelling and there are my some works please crit for me and advice to me for my future.
These are characters I made at Wandake for the game NeverEver. Sadly the project is dead, but at least that means I get to post my work here! Our concept artists were Ryan Jones, Matt Elser and Justina Son. The other 3D artists were Eric Hasiak and Angie Gomez. I have more, but stashed away in a portable hard drive. I'll…
Every time i go to bake in substance painter i get some bad triangulation lines through my normal map. I've been pulling my hair on this one. I have example in the link below if anybody can explain to me whats going on and how to fix it that would be great. www.dropbox.com/s/jgtplpgxl6nqbhw/error-3.jpg?dl=0