"Sculpt and Design Creatures part 1" is out! https://gumroad.com/cgzen Hey guys, I did few free tutorials a while ago about Zbrush and decided to release my first paid one on gumroad.This time with English voice over! Although the theme is overexposed and there are hundreds of creature related tuts out there, I hope the…
There are "free" Lineage II pub servers around, and a lot of them have forums with a dedicated player following (probably with pictures of their characters). The game uses a modified verison of the Unreal 2 engine (for zoning and allowing massive amounts of people to be in the same zone for Castle seiges and other similar…
I'm a Modo user and it's quite capable for environment art. However it sounds like money is an issue here so before going out and spending $995 on a commercial license of Modo you should really check out other alternatives. Free XSI Mod Tool is a good option if you're not working on commercial projects (a commercial…
As some of you may have noticed, I have started a patreon page where I plan to make tutorial series of different topics. The first one is already started, and its about hlsl in Unreal Engine. This series is for people who just gets started with the topic. Basic node based material knowledge is enough to join, because we go…
Hello and welcome to my digital sketchbook! My name is Davey Woodward also known by YettiCrush. I'm starting this sketchbook to document my progress as an artist with a goal to improve through both practice and criticism. Please feel free to be as harsh and picky as possible! My Bio: My life as an artist started as a…
Are there some "famous" or really good tutorials out there? I'm interested in both free and paid tutorials. Basically everything would be good, props, weapons, vehicles, plants and trees (I have no idea how to make them) even environments but since environments are "just" props put together I would save those kind of…
Hello, We're looking for a freelancer to help us with some meditative spaces in Unreal Engine. We've built a number of prototypes (videos here: http://junovr.com/blog) and are now looking to work with some talented artists to make nicer, more polished spaces. Who would make a good team member: - You have access to a VR…
Hello, it's been quite a while since I've been on here. For the past few months, a friend and I have been designing a game, and I've been doing the models for it when my internet goes out or I have some free time. I've been trying to keep a polycount of 200 or less for the tools and handheld weapons, 300-350 or less for…
Here's a link to the CGTalk Maxscript forum as a single file. It's just a free dropbox link, so I think it's limited to something like a dozen downloads a day due to the file size, but if anyone wants to mirror the file please feel free to do so. The threads in the file can be viewed via https://replayweb.page/ , or the…
Thanks again Eric. You're probably right that the back of the headstock is too clean for the rest of it. I think I didn't prioritize it since it's the back. Consistency can be the sort of thing to need pointed out. I imagined this as being cleaned off regularly and still in use. The paint chips and the oxidation on the…