Decided on trying to get the nitty-gritty out of the way first and made sure the import process went fine. After building the geometry and binding them to the skeleton, I was ready for import--but then... Wat. Why you do this to me Dota...? I dig the relatively new features the importer has so I don't have to hack the game…
So I'm starting my first public project, first workshop, first Dota 2 item and trying on my new moniker. How's that for newness? Here's the start of a Juggernaut mask. What do ya think?
Not sure, but this may be my first post on polycount. I've been trying to model this fubar tool for the workshop, but I'm thinking of restarting. I thought I'd go ahead and post my progress and ref to get some feedback.
Hey! I started on Workshop 2 late, and am just finishing. I'm currently trying to push more polys into my low poly, hopefully I can bake in a couple hours. Here is my high poly.
Welcome to my Workshop Hi! I'm BLoEx. I'm a beginner in 3d Modeling so here I'll show you what I'm working on.. Working: Goggles of the Scavenger SUBMITTED: Scavenger's Pickaxe HELP ME IF YOU CAN!
Hey everyone! I've been lurking in the dota shadows for awhile and finally decided to step into the proverbial light. Welcome to my workshop Here's my first offering, a nasty looking sword for a hero that no longer exists! More to come!
Psycho reporting in :) I got one set submitted in the workshop and the other one is in progress. Any suggestions/critics are always welcome ! Axe of Might The Invoker set is in progress, the only thing left do be made is the cape. Here is a sneak peak
Hello mates. I made this set for storm spirit, and I ask you to help me voting. I hope you like it. Thanks! :) http://steamcommunity.com/workshop/filedetails/?id=416410050