Reeke when running actions in DDO especially @ 4k texture res there will be some slow downs as you are editing and transferring details to multiple 4k maps at once which are also checking the model and other maps and calculating adjustments. If this continues to be an issue for you, you can open up the project using a…
I don't have a 4K screen myself, so my solution might not be a solution to what you are experiencing. On the other hand, this video was posted by Autodesk themselves. Hopefully this solves it for you: https://forums.autodesk.com/t5/3ds-max-forum/3ds-max-2017-support-for-4k-displays/td-p/6282573…
Looks very nice. I'm a bit dubious about the whole 2k deal tho. Even for hobbyists it doesn't make much sense specially when you're aiming for a photo realistic look. If this was a 4k purchase at $49 I'd jump right into it but right now it makes me wonder how much the 4k version will cost. Also what are brush scans?
I think the main thing here is 4k display with good color quality. I like to make line art on my 22hd cintiq but for coloring I better use my intous with my second good quality monitor for now. I hope 4k will be also for the 24hd as it is the right size for me and I really hope it will fit for my ergotron stand
Hello, I am working right now on my personal project. I decided to rework in UE5 monastery scene from my favorite game Gothic 2. I wanted focus heavily on trim sheets because i would like to improve in this area. I used one 4K texture for all assets(buildings, walls, sidewlaks , bridge and everything what i modelled.). I…
Hi Polycount! Here is my latest personal work. If it's more convinient for you, here is a link to Artstation I would like to get as many feedback as possible to improve myself :) Maya+Zbrush, Substance Painter and Marmoset It is a game-ready model 15.7k verts total (15.5k for the body and 3.2k for extensions) 4k body + 4k…
Pack is live on Unity AssetStore - http://u3d.as/ig9 Contains 8 scanned seashells with 4k PBR textures :) ---- Hi, I'm working on photoscanned seashells pack for games, currently I have 3 of them, and will make around 10-15. They have around 5k tris with LOD stages and maximum of 4k PBR textures :) Let me know what you…
2 new characters for PVP: Heritage, their site should be online within the week. Rendered in Marmoset 2 and their textures are optimized for UE4. The Mage is separated into 2 4K maps and the Steampunker is in a single 4K map, with his holster/future weapons in their own separate space. Both are around 10-15K polys. Will…
Hi! You said the wood textures you are using are more than 4K, is that the image you use as a base for your textures or are your textures also 4K? using 4096 as texel density might be a bit high, but without knowing your texture size its hard to say! It would help with some pictures as well, maybe one from DDO and one from…
I noticed when adjusting the resolution in Substance Painter (from 4k to 1024), I noticed some distortion especially at the front end. At 4k, it looks close to fine. At 1024, you can see distortion at the front. Here's the UV map with the red highlights indicating the area of error. How can I fix this? and are there any…