I have a strange behavior myself with maya, which let me think that a good gpu is not always needed for having huge scene in maya. A model of 2 million of triangles (smoothed sub-division) is running slowly on my best machine (gtx 470 + quad-core) but on my shitty laptop (dual core + ATI HD4670) it's running fine and…
well I guess I never heard of that term, I know about detail textures though. I have a folder like that but it has many commercial assets. Total Textures from 3dtotal have some nice collections: https://shop.3dtotal.com/product_info.php?cPath=21&products_id=340&osCsid=4ceb4vrrh8r8rh12un7vecki06…
the local reflections on mine are pretty blurry, I wonder if it's because my videocard doesn't support the best quality (GTX 470). Not just blurry, but spots and weird rendering. So I turned it off on this shot. Overall amazing application and great improvements. Best thing I liked was the horizon occlusion and…
Pay: RevShare Company Name: Aenderoameada Software Website: https://www.aenderoameadasoftware.com/ YouTube Channel: https://youtube.com/channel/UC14bEQiPAPdEXiLr2w6TPTg Game Name: Untiled Game Genre: Modern FPS Story Overview: The world is on the brink of war as Russian continues to be an aggressor towards Ukraines…
I must admit, that is kinda orgasmic. The back end looks a bit "hanging" but who knows, only from this angle it does. That is a really sexy car, well done ford! No wonder they are the only American car manufacturers who actually made a profit in this "recession/depression". Also this: The Peugeot EX1, fully electric shoe…
Hey guys, I'm doing a second pass on my 3d final for school and I'm wondering if there is a way to tell Maya to ignore a set number of frames from, say frame 340-1800 while i work on a walk cycle from 1-339. Essentially i want to work on the cycle and not have to mess around with any key frames beyond that cycle's range…
Hello guys Im faced a pretty wierd performance issue in Blender (from 2.82 to 2.9) in one specific case: selection of vertex, edges or polygons in object with vertex groups are extrimely slow. For making a test and comparison me and my friend create a default cube, subdivide it few times to 786k polygons and select 15-30k…
Hi! I´m building myself a high end machine primarely for 3D (zBrush, Maya, Substance, Unreal engine), Unreal engine and secundary gaming for which I´ve narrowed down my choice for a suitable CPU on the following cores: Intel Core i7-8700K (6 x 3.70 GHz / 4.70 GHz) Intel Core i7-7820X (8 x 3.60 GHz / 4.30 GHz) AMD Ryzen 7…
Hi every body ,if someone can suggest me a new tablet to replace the kk graphire a6 i have to be used mainly with zbrush and ps. my choice fall into those models and respective prices: Intuos 3 a4 for around 245e Intuos 3 a5 "" 200 Intuos 4 M size 340 (just random order not by preference) Im more an hobbyst than a…