Heya and welcome to yet another PARPG news update. This time the question of the week is: Mirror mirror on the wall, who has the fairest portrait of them all? You decide! To cope with the complexity of creating an entire large-scale game, we've recently agreed to start using Trac and especially its ticket feature for all…
Sonic if you have nothing constructive to say, or on topic, maybe you are the one to keep your thoughts to yourself? (Comic Chat was great. The best IRC plugin ever!) Armanguy, I take it you are talking from the view point of someone who hasn't played a Wii? I fail to see how it is a gimmick. The controller is integral to…
I'm currently working on gathering materials to build myself a Reprap Prusa Air2i2. My focus will be on maybe one at a low cost that works decent enough. My main goal will be to make one for at low at $250-$300, once I get enough money and my materials I will probably document the build process on here or something. The…
Hi all. I'm trying (again) to model some sort of gun. Its something like a shotgun but smaller (single handed). I've made the model: Its made using Blender 2.5. It's pretty low poly, but i think the mesh is "ok enough". I'm sure there are improvements that can be done (there is something bugging me in the trigger area),…
Name: Rising-Revenge - Episode 1: White Lotus Compatibility: UT2004 Homepage: http://www.rising-revenge.net/ First of all, who am I? I'm [email="Vir@s"]Vir@s[/email], one of the leaders of the mod Rising-Revenge. I'm coder and have several years of experience with the Unreal Engine. For more info on the mod see below !…
The creators of the popular Source Engine modification Dystopia, and the upcoming Source Engine game Blade Symphony, Puny Human, have new opportunities for those who are interested. We have multiple positions available that need to be filled immediately and believe that you can offer a positive contribution towards our…
About Unvanquished is a free, open-source FPS game with RTS elements, facing off technologically advanced humans against monstrous aliens. Players can choose either team, and must maintain a base while attempting to destroy enemy base structures. Humans rely on a broad variety of weapons and futuristic equipment, while…
Yeah, this functionality doesn't work right out of the box, but it should be fairly easy to do with python. I'm really not the person to talk to about that as I've done more scripting in Maya than Blender, but if you go on the Blender developer's IRC channel on freenode (#blendercoders or #blenderpython), then you can find…
OOOOK kids, everyone take a big, deep breath and exhale. All done? fantastic. Now then, I think I remember putting in the initial post of the new forums somewhere that stuff like "It sucks and I hate it" don't really provide any of us the least bit of help. Some of you are making mocks up and pointing out what you would…
I'm all slack all the time, but honestly I never really use it for crits, just more just talking with other arts when I'm bored at work/lunch/rendering/loading/exporting etc. I know derp and I have talked on there, and it sounds like there will be an animation channel added eventually, but I think I'd only ever really post…