Hello everyone! This is a fanmade Overwatch character based on the concept of Mario Manzanares. Sculpt in Zbrush, retopology, uvs, rig and animation in 3ds Max, textures in Substance Painter, render in Marmoset and final composition in Photoshop. I hope you like it. https://www.artstation.com/artwork/Ka532r
Hi guys, I've posted this question on another forum but haven't gotten any answers yet, so I'm expanding my horizons :) I'll just copy and paste what I posted there: I'll be really grateful to anyone who could tutorial me up on this :)
Hey all! I just started to get back into WOW and fell in love with the new troll city. Gonna do a little diorama based on Zandalari architecture. First up is the my moodboard: And here is my blockout and current sculpts. C&C always welcome!
Hi guys, I recently took Sam Nielson's lighting for story and concept class (really great class!), this was one of the homework pieces I made. hope you like.
Hey everyone! Finished some adjustments and almost ready to call this finished! However, I would be honored to receive some feedback of any kind! Happy new years all!