A few others from my uni have started threads, so I thought I'd get one going so I can receive more feedback. Working on a tudor style slum set in some gritty sci-fi city lol. I was initially inspired by this picture however I decided to take it in my own direction. The scene will be centred around a blacksmiths, with the…
It looks like the forum ate my first post so I will cross my fingers and try again. I'm about to start something new something I've never done before, my portfolio. I wanted to get some advice on which direction I should take. I'm a bit of a jack of all trades and I've helped out on mods and small indie projects but it's…
Hey guys, I'm Peter and I study modeling and 3D animation in Montréal. I've decided to join Polycount mainly to received feedbacks but also to keep myself on track so I can stay motivated on actually finishing a personal project before jumping to another one. That being said, please do feel free to critique, question or…
Hi! I'm looking for 2d artist to help me with the visuals of my project - simple maze brain-teaser planned to release on HTML5, Android and iOS The game is about a hamster in a sphere looking for an exit in a maze with movable walls and other dangerous stuff (e.g. fans and electric arcs) Link to prototype At the moment…
@Ged So basically the vertical slice project was to come up with a game idea and build as much as you can to show the feel of where you next sixteen weeks is going. Yes the animations are an issue as some of the effects don't correctly match up and need a heck load of work, but we wanted to get some basic ones in that we…
The game we're developing is a FPS that has a mix of sci-fi, fantasy, and urban gothic themes. The FPS will be a game mod based on open-source engines Cube 2 and Tesseract with gameplay similar to Red Eclipse and other FPS games. Hello, we're hard at work developing a game demo. We already have a functional alpha build of…
Hi everyone! We got a lot of responses from interested people. Thank you very much for your interest in our game! I'm just posting this to let people know that our project is still very much alive and we still could use some help. We need 3D animators for our characters. We would like people who can do their own rigging…
Hi Everyone! I’m Yury Taran, a Senior 3D Character Artist with 5+ years of production experience in game studios. This thread is a collection of my portfolio pieces and WIPs, which I’ll be updating over time with both personal and production work. My main focus is realistic and stylized characters for games. Below are a…
So, finally, from starting out knowing practically nothing about modeling (I took 1 class years ago), and even less about texturing, here I am 6 months later and I have just finished my first big project! Woo! I present 14 of my favorite looking swords from the Zelda games. Any comments/critiques would be suuuper…
I am hangun..I am an product design graduate, 3D artist an game designer enthusiast and a former professional gamer on the moba game Infinite Crisis. After the game was closed around 8 months ago due to different reasons me and some friends of mine also former IC players decided to gather up put a team together and remake…