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Looking for 3D Character Rigger and/or Animator (3 to 6 month project)

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VIGA Manufacture polycounter lvl 7

The game we're developing is a FPS that has a mix of sci-fi, fantasy, and urban gothic themes. The FPS will be a game mod based on open-source engines Cube 2 and Tesseract with gameplay similar to Red Eclipse and other FPS games.

Hello, we're hard at work developing a game demo. We already have a functional alpha build of the game with a placeholder character. Now we need to replace the character with the official characters for the game.

We need 3D artists who can create character rigs and/or animation in BLENDER.

The reason why we need rigs and/or animation made in BLENDER because we are working with a game engine that only reads MD5 files. BLENDER has an addon that imports / exports MD5 files. I will need the 3D character rigs to be exported as a MD5mesh file and the 3D character animations to be exported as a MD5anim file.

So if anyone fits these roles, feel free to respond and I'll get back to you. Also I'm good to pay for your work initially before I start raising funds. Just let me know your rates.

The best way to quickly inquire is sending an email: vigamanufacture@gmail.com

For now the project is self funded, but there are plans to raise more money for the game demo once it is complete. The funds raised will help the team create a full-fledged game with constant updates. Also the game will be heavily marketed to insure that more players will find out about this game.

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