Well it's time to Kickstart my game. I've been doing doing contracts for games for a long time now, and I'd like to realize a dream. Last year was hard on my little company, and this is the pitch to keep the lights on. Kickstarter here! Even a look would help me out immensely! Sharing would be absolutely amazing! I'm…
I've been a Zbrush user for years ( for hobby ) and was thinking of trying keyshot out as a renderer. My only question is, does keyshot have a polygon limit? I have some very dense models ( 20m+) and would like to bring them in without lowering the resolution. Thanks again.
So I decided to remake one of the first complete characters I made when I started my 3D journey almost 4 years ago. Here's the old version in all it's full glory: And here's a render of the sculpt of the new version: And here is the point where I am at the moment, hand painting the texture, diffuse only:
Hey guys, I just spend the last 2 hours trying to find Zbrush tool(i dont remember what it was exactly ) that had a bunch of presets (or brushes) that allowed you to draw out these Nanosuit type muscle-strands. I remember seeing it on Polycount and I don't think it was too long ago either. I hope someone out there still…
Been trying some modeling again , the mesh for this is quite a mess , but im probly gona remake it ... maybe paying more attention to muscle groups. for now i thought i would post this as a WIP Maybe ill get cheap alert to make him a cock :P
Hi guys, first time poster here so sorry if I break any rules. I think I'm posting in the right place for this. So I'm trying to create a pirate for University using only 3Ds max, Maya and Mudbox. I'm trying to go about creating a bit of hair, the eyebrows and beard. All the brilliant models I've seen are using fibermesh…
Hey all me and the Bearded Man Team have completed our first game and i would love your feed back/ratings! Any feed back would be wonderful please download and play it on your phones and tablets. We are currently trying to market yourselves so any suggestions for that would be greatly appreciated too. Here are some links:…
Hey Polycounters, I am not the best guy in the world when it comes to texturing and using the material editor, as proud as i was of my last project thinking back it wasn't exactly the most performance conserving project. Huge textures, no clever material setups etc. Anyway to the point, i am putting together a new project…
My latest endeavour - trying to model "Newt" from the movie Alien's face. This is doubly challenging - trying to model a the face of a slighting older child, trying to model it with an expression that isn't that flattering and not to mention I haven't modelled hair before! I'm no way near finished, but what little I know…