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Trying to get awesome using materials

polycounter lvl 4
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Benjam polycounter lvl 4
Hey Polycounters,

I am not the best guy in the world when it comes to texturing and using the material editor, as proud as i was of my last project thinking back it wasn't exactly the most performance conserving project. Huge textures, no clever material setups etc.

Anyway to the point, i am putting together a new project and was wondering if i am right in thinking this. I have some parts of my meshes, walls with windows in, half window and half brick mesh etc. and need to apply a different material to each part like using a cubemap for the windows and regular materialness for the bricks. Can i apply different materials to different parts of a mesh?

You have my thanks :)

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