Hey all, We are looking for a mid-senior level animator to join our team here at Aurora44. Feel free to apply through our website, or PM me here :) Job Description Aurora44 is currently looking for a talented Animator to help breathe life into the world of Ashen. The ideal candidate has a deep understanding of animating…
Hi all, How does one design uv shells for texture atlas? I have been doing some decal texture atlas lately and writing my own shader to layer them. But I ran into a common issue where my UV shell doesn't quite fit the decal (too wide or too tall, for example). Because decals are packed quite closely together, scaling UV…
Thunderpunch Studios is currently hard at work on a customization-heavy tile-based strategy game and we're looking to put together a designated art team to create our battlefields and various environments. We're primarily looking for 3d modelers and texture artists to bring our world to life, but I'll also be happy to…
Hey everyone! I am a novice animator and modeler. I have been learning how to work with Maya 2013 myself through youtube tutorials and Google. I am stuck with the HumanIK tool while trying to animate my model. I have a Biped model that is rigged and weighted properly. I just started messing around with the HumanIK because…
This may be kinda simple but i'm having some trouble here I'm building for a large range of devices (starting with a iPhone 6 with A8) to most recent devices. And the last time i've made a build to iOS was like.. 2013, and i used ETC2 to compress my textures, wich don't exist anymore on unity. Now i'm making a simple VR,…
Hello... I have some questions about illustrations, I have started with the drawing and illustration on my own a year ago exactly, I was getting better with the time but how I can achieve this kind of generic illustration stuff. Is there a name for this styles of drawings or techniques, also are they created from scratch,…
Hello, Polycount! I am completely new to working with UDK and also somewhat new to working with Maya. Im trying to animate a sci-fi urn opening up, but I cant seem to get the animation to work in UDK. Ive created the skeleton and bound the joints via Smooth Bind, Ive baked the animation, exported as FBX with the…
Fallout Cascadia is a total conversion overhaul to Bethesdas Fallout 4 that aims to bring the Fallout experience to the Pacific Northwest and let you explore the massive ruins of Seattle, meet the NCR once again, stumble across new enemies and factions - all through the eyes of our new protagonist. For more information…
I'm relatively new to Maya and currently teaching myself how to use it on Digital tutors. At the moment I am following their "introduction to Maya 2013" guide which takes you through a tutorial on how to create and animate a small air craft. I've had no issues apart from creating pipes or extruding NURBS. The tutor tells…
This would be a really bad decision. Videocard matters the most in these kind of applications. Dont take me wrong but your entire system is very outdated and putting a lot of extra ram won't help. The best would be to get rid of it and get an overall better system with a more modern cpu, ddr4 memory and a decent graphics…