Fallout Cascadia is a total conversion overhaul to Bethesdas Fallout 4 that aims to bring the Fallout experience to the Pacific Northwest and let you explore the massive ruins of Seattle, meet the NCR once again, stumble across new enemies and factions - all through the eyes of our new protagonist. For more information about the project head over to our website:
http://www.falloutcascadia.com/
We are looking for talented 3D artists to help develop the asset repository needed to give the world a unique feel and the atmosphere that it deserves.
Currently, we are mainly looking for 3D artists comfortable with weaponry, clothing/outfits and organic modeling, such as creatures and flora.
As far as technical knowledge and skill we gladly take on members of varying level of talent and experience. We do however have a few requirements - you must be comfortable with following poly/tris-limits, being able to create game ready assets, be able to follow minor time restrictions as the rest of the team is quite dependent on the asset creators. We also, of course, seek member comfortable with working in bigger teams and on cooperative efforts.
We accept any modeling format, however, knowledge with the Creation Kit, Nifskope, 3DS Max 2013 and Elrich is beneficial for integration, but not a requirement.
See you in Seattle!