Hey guys, the copyToMax.bat file doesn't fully work for me, it's not copying a bunch of scripts anywhere into my 3ds Max folder. As a result the character, model and toolbox scripts don't open up at all. Could anyone tell me where these scripts need placing so I can do it manually? Cheers!
Everyone I know with this problem has the same fix. Try running Max in Administrator mode when modifying your UI. Or save your new UI files somewhere that Windows is cool with you modifying. Like the My Documents folder, or the desktop.
Haha that looks like my CV folder. Sounds about right. Work a terrible job to pay the pills while you working on your folio. On the bright side, it does make you appreciate it more when you finally get one.
Thanks for posting the solution if anyone else stumbles into this thread. One thing that I find very useful is doing a copy + paste of your Maya settings folder to use if your normal one gets corrupt. Seems to happen about twice a year.
Stone Tiles ! SD 5only ! Full procedural* stone material based on single input pattern (* except opus and polycount logo patterns) package here: https://onedrive.live.com/redir?resid=B12D494B8DD6F4AE!17823&authkey=!ACRMU-K3PI6LyL4&ithint=folder%2cpng
Say it ain't so!!! :O ;) Do you work at a computer? You use Blender already, so just bring the folder non-.exe version with you on a USB stick to work and if there's downtime and no one watching... :thumbup: Also for lunch times etc.
you can also clean up your c:/user/public documents/ZbrushData folder. but first, check in to QuickSave directory, if youre lucky you probably got a ZPR file that Zbrush would possibily open without the issue you mention.
Please tell me this is from Metro 2035 in production. :) Or some badass upcomming VR experience ill get to discover and wander around in! I assume that is massively large and im not seeing it wrong. Anyway, lovely design! That is going in my inspiration folder.
thanks zazeo yer the face is really not good, but im going to go alot further into detail with both head and body such as veins and scars and some actual musle structure to the face thanks for the crit im building a folder of face refrence as we speak
You can try the non-destructive flattening feature in DDO. It's on page 20. It'll store any of your Smart Objects or other non-DDO Photoshop layers in a separate folder, so you can choose to version those if you need to.