The theme of this skin is 70s/80s sci-fi and its inspired by cult movies such as Star Wars and Godzilla series. Colors, composition of elements, structures and shapes are inspired by various artist (both comic book artists from the era and contemporary art which use the theme of 70s/80s sci-fi). Development process of this…
Hey all! I started this a while ago but shelved it to finish off my Proton Pack (which I also shelved when I started this environment - a lot of back and fourth haha). My ArtStation Blog goes through my process up until now but here's a quick rundown: After leaving Foundry 42, I started to really miss making sci-fi stuff…
Hi all, I have a problem with finishing stuff. I think thats fairly common, but I have no clue how to get past it. I currently use Zbrush, and I love working with it. I got myself a cheap tablet and as soon as I got the hang of it, I started project after project.. but without finishing anything. Currently I'm at the n-th…
The thing is you dont focus on one thing and fail to see the quality of your work and have a standard for yourself. You still dont make a high poly model and bake it to a low and dont even know how to unwrap properly. There are millions if not hundreds of trillions of tutorials on these things and people tell you to slow…
You mostly want the outlines combined with the texture, not flat cell shading / a stepped gradient. The simplest way to do it would just be an outline in Photoshop to be honest, you'd have to add internal lines were needed, though. If you want a rendering solution without having to do any post work, the easiest way should…
I'm sorry to hear that. But if you think your idea must be unique and something that hasn't been done at all, well, that is unrealistic. Generally speaking only few true inventions came out of nothing, and everything else is being derived from things we already know about. Even electricity was made with thunders in mind.…
Hey there everyone, I am working from a piece of concept art by Artyom Vlaskin. Starting with the main structure here is the blockout. I started modelling out the details with the door Then the Roof The Towers Bridge Fences Quick Render I'm going to start texturing next, and thinking about what kind of foliage and ground I…
Before making the next sword, I chose to try polishing the rust material I made before, and it's been a hell of an ordeal. After a couple days straight working on just the rust, I'm starting to lose perspective on it. Very hard to judge if it's okay, or how to improve it further. I might need to move on to the next sword…
Thanks firestarter :) Its high time i updated this thread Here is a work that i finished for comicon Challenge http://www.polycount.com/forum/showthread.php?t=132655 and here are some personal works that i started working on Inspired from JimMurray's Drowntown.I liked the whole stylized proportions and wanted to replicate…
You have some really awesome stuff here! I want more shots of the chick with the weapon, I stopped and stared at that piece for a very long time, it's very intriguing with the light coming out of her hand area like that, can you give a little background story to it or why the weapon is glowing? My only critique is the…