Hey guys, I am writing a report for my Uni course based around the creation of normal maps. Now to my knowledge there are 2 main methods to creating a normal map. A) You can generate a normal map from a height map, B) You can create a highpoly model and bake the information out from it, As far as I am aware these are the 2…
Hi, Looking for a freelancer interested in some ongoing casual work. Assets will be for an arcade archery mobile game with different themed Environments, Bows & Arrows. Below are examples of the visual style we're aiming for. Arrows Example Environment Example Environment Example Please send folios to the following email,…
I'm sure there are people, who have been using U4 for some time now, but I only got access a few days ago. I wanted to do something modular, so this space station/maintenance area was kind of a perfect oportunity to try out U4. So far I'm superhappy and impressed by how good this engine is! Never been easier importing…
Sure. But some focal points are very hard to rescue, if they are not interesting to begin with. If you pick an uninteresting subject people are not going to be interested when they look at your images. The same way it's hard to tell a compelling story about a boring event. Here are 2 examples of a pool shot from Wes…
Hi guys, I'm looking to gather information on scenes like these below. Basically a water scene which is limited to a volume. It doesn't have to be 3d, but most of them are anyways. So yeah, if you can link to such images I'd be very happy (and I'm sure others love this style as well!)
Typically, a graphic designer will receive a design/creative brief from a client that outlines what they're looking for. What do you receive in terms of design documents as a concept artist? I looked online but all I was able to find was this: https://www.scribd.com/document/357170080/Headlander-Art-Direction-Document This…
One of my main focuses with this project was to create unique sound profiles for each major character. Here are some of the my effects chains used to create some of my sound effects, along with audio examples: Xayah's Feather Darts: Xayah Audio Example Rakan's Wing attack: Rakan Audio Example Giant Red Ring (I call this…
Would love to see a more interesting shape on the big tree. The roots are nice, but floating. The main trunk is very straight, could be nice to make it a spiral or some other interesting shape, that complements the half-circle stage. For example, an old Juniper in Moab by Douglas Miller:
We are banning you, for stealing other artists' artwork. We don't tolerate stealing here. Many examples of stolen models in your portfolio, for example your Artstation header image is from here: https://sketchfab.com/3d-models/ax-50-sniper-rifle-aaa-fps-game-ready-asset-0170b2d7ab1d4fdfa720f86161533665
Looks really cool, I like your lighting and use of color. One thing I think stood out to me is the graffiti, in real life i dont think there would one be one super massive perfect graffiti on one wall, maybe add some smaller tags around the other walls to make it look like many people have been to this place over time.…