I have looked far and wide for a model of Blinx the Timesweeper. I had found one online but it has around 700k polygons. Requirements:* <19999 polygons (Preferably around 15-17k) * assets included with the model to allow for the "Cheshire Smile" and open mouth * Concave eye whites greens (I hear it works better for eye…
A university project requires a prehistoric creature to be modeled, mechanical elements can be introduced, or a completely mechanized dinosaur can be designed and created. For this project it was decided that a half organic, half hard surface model would be created to allow the model to show strengths in both areas. The…
Hi guys, this is my first post so please be gentle I wasted almost a month trying to make this peeling effect but the main problem is that I don't know how to make that chipped edges properly so it does not look too uniform and boring . Tried everything that I could think of and frankly I am spent I am open for any…
Hello and good luck to all! Coolest contest, I will be happy to participate. Well, let's go. From the characters I chose Camilla. He made the first quick sketches with a pen to understand which way to move on. At first I thought of making a suit of the 16th and 17th centuries, then making a pirate out of it, but also the…
BUCK is looking for a talented Unity Shading Technical Artist to join our Games team in our design-driven Los Angeles studio. The Unity Shading Tech Artist will work with the creative directors, look development team, and Gameplay Engineer to create original and compelling lighting, shading, and rendering solutions that…
Shame on me on doing this at one time. This is a PP19 Bizone I've been working one it's I have my high and low poly and I would appreciate it if I could get some feed back on it. I'm new to polycount so......here's a link to my post while I figure this place out. http://seandetta.tumblr.com/post/17191316123/pp19bizone
Hi, First post here on polycount. Was hoping to get some opinions and critiques on my 3d work. This was made entirely in zbrush 4 R2, With the exception of the lettering on the grip. (correction) 17Million points. 32 million polies. 35 subtools 3 days(on and off) Thanks in advance.
Hi there, I am currently working on a Fantasy Fountain and it would be great to get your opinion on this piece: For the modelling I used Maya/Zbrush, the texturing is done in Substance Painter. I am at 17k Tris at the moment, would you consider this as to much for a next gen Game Asset? Best, Sebastian
So fun stuff right here.....so 07/13 is crashing on me.....i Think its bc of windows 8.1.....but here are my system specs just in case hahaha GTX 580 running display driver 331 16 Gigs of ram intel i7-2700k CPU @ 3.8 But when ever i load a txt file it crashes and now meshes are making it crash...seeems a bit random to…