We are StudioNX, a South
Korea-based studio specializing in high-quality 3D character graphics for
games. We are reaching out to explore potential
collaboration opportunities with your team. # About Us StudioNX is
a team of skilled artists with extensive experience in creating 3D
characters and environments for both AAA…
I feel like I've made a massive mistake that may cost me quite a bit of work, but I was wondering if there was a quick fix, or any fix to what I have done. I used NDO and went into sculpting mode, and without thinking hard enough I ended up making a duplicate of the first and didn't think it would be such an issue in the…
What? That doesn't even make sense... I have no idea what you are trying to say. She is a creationist who wants it taught in schools; she has said Iraq is a mission from God; she has affiliations with end-times churches (though belief-through-affiliation could say that Obama hates America- so let Palin hold a press…
Hi everyone! This is my first thread here on Polycount. I'm a student in digital arts en entertainment and I passed my first year last month. I've been busy too long on this sword for Skyrim, but it is almost finished. It is the Dark Repulser from the show Sword Art Online. C&C would be most appreciated, although I'm…
it's been a few years since I ahve used 3dsMax, and the last version I used was Max5 or 6. I now have Max 8 for a contract job and it's all escapeing me. I've used Maya for about 3-4 years now and am used to it. and putting a maesh onto a skeleton is now fairly easy in Maya. For this job it's Max, and the engine DEMANDS…
Hey all Ive always wanted to do game animation/animation and ive run into a problem. At the minute im in my 3rd year of University, about to undertake my personal project (demoreel/short), do you think it wise to switch to either Maya or 3DMax for my last 4-5 months? (bare in mind the UK game scene uses what mostly? im at…
I have a suggestion. Can you do flow strength by a value instead how fast you move the mouse? If part of the river needs to move fast, I have to move my mouse fast, but its easy to to mess up other parts of the flow map by overshooting where I need to go.
Really great job all around. I can almost taste the atmosphere. That last image in particular is cool how we can start to wonder what happened here, with the fallen chair, the mop and what looks like some blood on the ground. Adding and reinforcing some storytelling will go a long way to making it memorable :)
starcraft: 2 vs. 2 me and my friend ben started a game and two entered. we decided to be on different teams. i was protos and my teammate was zerg while ben was terran and his teammate was protos. start points were in the four corners and convered by land bridges in the center of the map. my teammate was damn good with…
What's important first I would say is to master the fundamentals before getting into advanced techniques. Learn art theories like shapes, color, perspective, composition, etc... these are skills that any 3D artist need to be better. Software & technology grow very fast, so don't waste your time trying to learn all the…