Hello! I am finally starting this thread in Polycount. SHIFT is my final year project at university. We are producing a game cinematic trailer and I would like to share some progress here as an environment artist and hopefully get some input from artists outside of school! I will be working on the environment assets and…
Hey im currently working on a model, and i need help with the curves, the curves are in the shape of '1' and i need them to be in the shape of number '2' im not to sure on how to do this tho :L can someone help me?
hey guys, this is my first time on polycount! i hear it's a great place to connect with other artists and get amazing help and critique. if you can let me know what you think to improve this piece i will be more thankful than i can describe. it's based on a concept by Marcin Koszalski, (link to his concept here) because as…
I think I found the culprit, and man that was one hell of a rabbit hole! when switching the "step snap" from off to relative/absolute, maya switches from arc rotation (revolving around the object) to linear rotation (going in a straight line along the perpendicular to the tangent of the point from which the axis was…
[ame=" https://www.youtube.com/watch?v=5S30OUF0s9E"]A small cry for help - YouTube[/ame] This should explain everything I'm having problems with thanks in advance if anyone has a solution a PM explaining this for me would really help
Hey guys, im creating a small game in UDK and i just want to know if someone can help me with one particular thing in the kismet... What i want to do : Be able to open a door with a lever , but, with a USE key. So basicaly i want the player to press the ''USE KEY'' in front of the door to open it.... and i cant find the…
This is my first attempt at UV-Mapping and texturing. I viewed a tutorial from a very helpful member on here and it helped me out alot, and i think i have a better understanding of it now. So since then, i have been trying it out and doing some stuff. I attemped to UV Map and texture a very simple, 1985 Monte Carlo Hobby…
I need to build a special map for a research-related project and I plan on using a FPS engine. This map is outdoors, and will require vegetation. I also need to place several buildings on the map. You need to be able to enter the buildings, although they are fairly simple, architecturally (think pagodas). I also need to…
Hello, I would like to share a project inspired by Star Citizen and Subnautica I’ve been working on as part of my learning experience with Unreal Engine and improving my environment art workflow. There are still areas I’d like to improve, but I learned a lot from the process. The full project on my website…