Name: Dan Hitchen Portfolio: www.danhitchen3d.co.uk Contact Information: Please send me a PM or email me at danhitchen3d@hotmail.co.uk I am an experienced character artist currently available for work. I have nearly 3 years experience working as a character artist on a number of games including Legacy of Kain - Dead Sun,…
Hi everyone at polycount this is a piece of work I have made and wish to be critiqued. I am by no means going to say what I have made is the best thing in the history of ever. I am not so fullish as to think my rather appalling work is anything like that. However I do wish to be come a better 3D Artist and so I come to you…
UTI Games is developing a Hero based multi Player Vs Player combat video game. We are seeking a skilled Character Modeler to create outfits for our Player heros. The theme is super hero / realistic / near future sci-fi. Please apply by sending a link to your portfolio to [games.uti@yahoo.com] Payment for this job is in…
I'd recommend that if you wanted to work on photo-real next gen art. I'm not in a hiring position but I work at a studio that does stylized, diffuse only art and next gen assets in a portfolio are pretty but I just pass over them (the asset, not the artist), they don't apply to the work we're doing. If there's too much…
Disclaimer: I'm an environment artist, not a character artist. ;) I was actually avoiding this thread for a bit because of the "noob" bit in the title, but it's solid work. Don't sell yourself short, it puts the idea in people's heads even if it's not true. Humility is great but just like self-confidence it can be taken…
Hello, I'm a contributor to DccNiTghtmare (aka DNT) which is an in-development, open source role-playing computer game, heavily inspired by the Fallout series. I would like to request character portraits to be drawn for this game and licensed under a free license (see below). You will be given credit and will effectively…
I'm in the process of rigging this character. I'm wondering how best to handle hid digitgrade legs - would I run an IK chain from knee to ankle like a regular biped or down to the ball of the foot? I haven't done much in the way of character rigging recently, so you could safely assume that I don't really know what the…
Hey everyone. I'm currently working on a character for class and my instructor advised me to post this up here. While I'm pretty much done working on him for class, crits will be appreciated as I'll continue refining what I need to for portfolio purposes. I'm just using diffuse and alpha maps for this. My concept piece for…
Hey Polycounters, I started wiht a new project, my first (female) Character. My goal is to gain some experience in character creation and get better with Zbrush. Normally I do more environment stuff and props so this could be a big challange for me. This is my Basemehs so far. I used Korra as a reference for the…
Description TriCAT is a market leader in virtual 3D learning and working environments, virtual classrooms and academy. We set the standard for technological developments and are constantly working on innovative solutions to make learning and cooperation economical and sustainable. We are now seeking a talented,…