[Accidentally posted this in Pimping & Previews so I'm reposting here. Whoops] Hey guys, I have a couple questions just to ease my mind and make sure my understanding of some things are concrete. First, a facts check: 1) Speaking strictly about 3D model integrity, vertex count is what matters most for performance in games…
Hi everyone, This is a WIP prototype level that our team of 7 has been working on with the mentoring of members from SOE. The premise was to create a level that would fit within the Free Realms style, with a sci-fi twist added to it. Long background story short, a group of exiles crash land on a desolate planet, and in the…
Hello... My name is Antonio. I'm a amateur Level Designer. This time I created a map based in the Chebika Oasis, Havasupai Oasis and the Kalahari Desert. I called this Oasis "Emerald" due to the water is too shiny and clean like a emerald. :) First I have to clarify that the vegetation assets are not created by me. I only…
Job Description:Details: 3D Modeler and Texturing Artists will produce photorealistic models from scratch from reference images and see them through the modeling pipeline from start to finish. This is permanent job opening, this position requiring periodic overtime. Please e-mail bhavesh[at]aswaforce.com with your resume,…
OK so I'm having some problems with Unity default shading system. I have to texture a terrain that I built externally in Blender but am stuck at so many different places. So this is what the problem is - 1.sculpted a terrain mesh, 2.decimated it to create a low poly mesh, 3.baked out a normal map, 4.tried out the 4 layered…
Hey guys, I realised this place is actually full of awesome painters or people who would love to learn it as well :) I have a background in 3D (gamey-stuff) and deflected into the world of painting illustration and concept art. I'm making a tutorial series for marketing and just, fun purposes! I aim to make weekly (or so)…
Hi everyone, I have a 3 step process (3 Level Sequences) that I want to program Next and Previous buttons to play through. I have this working fine in a test scene, see the attached images. Basically the buttons check what my "Chapter" variable is at and play that animation, then update the Chapter value (considering it…
For this project, I wanted to create a ruined city that had become overgrown. I made two scenes, one was day time while the other was night time. I wanted the city to be fairly realistic but still maintain a fantasy feeling. I found it difficult to combine the two different styles. Another hard part of this project was…
Looking for someone to finish my avatar for VR chat What i can provide: 13 reference photos Texture's for eyes, head, body and mouth a basic werewolf body with basic rigging Question: if you have all this why cant you do it. Answer: i have the ability to get the pieces but lack the knowledge and time to put them together.…
Details: Artists will produce photorealistic models from scratch and see them through the modeling pipeline from start to finish. This is Project based hiring, contract position requiring periodic overtime. Please e-mail bhavesh[at]aswaforce.com with your resume, demo reel with breakdowns, and upcoming availability, with…